Overwatch 2 Season 2 patch notes (December 6): Battle Pass goes live, hero balance, and more

Overwatch 2 Season 2 Patch Notes (Image via Blizzard Entertainment)
Overwatch 2 Season 2 Patch Notes (Image via Blizzard Entertainment)

Despite its rocky launch, Overwatch 2 has concluded its first season successfully. Blizzard Entertainment has now globally released Season 2 of the game, bringing multiple changes and new content.

The latest patch was made available across all supported platforms on December 6, 2022.

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The new season of Overwatch 2 has a fresh Battle Pass that offers various rewards as players progress through the levels in the game. It also brings a collection of cosmetics inspired by Greek mythology. These skins will mostly be available to premium Battle Pass owners.

Additionally, the developers have brought some changes to a number of heroes while introducing Ramattra. The changes were made after carefully considering all the hero performance metrics and community feedback to create a balance in the game.


Overwatch 2 Season 2 is live now: Official patch notes

General updates

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Control Game Mode

When capturing a point in Overwatch 2's Control mode, the losing team is considered to have contested the point, even if none of the players are present on site. This is only for the purposes of Overtime.

  • If Team A has 99% capture points, Team B has current control, and Team A again takes back the site, the game will automatically go to Overtime. This change does not trigger in lower percentages as it only applies for the purpose of Overtime.

Hero Challenges

  • Hero unlock challenge added for Junker Queen, Sojourn, and Kiriko.
  • A total of 70 player icon rewards have been added to challenges this season.

Shop Changes

  • A new Hero purchase tab has been added to the in-game shop.

Competitive Game Mode

  • Ramattra will be unlocked for competitive play after two weeks.
  • Enhancement of UI flow for competitive play.
  • Matchmaking changes for better match quality.
  • Ineligible heroes for competitive will have a locked icon in the pool.
  • Temporary competitive title rewards based on previous season rank have been introduced. They can only be used for the subsequent season.

Hero changes and updates

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Overwatch 2 got a long list of hero changes. Here is a list of all the changes made to heroes in Season 2:

Damage role passive

  • The movement bonus is removed.
  • Reload speed increased from 25% to 30%.

Doomfist

Rocket punch

  • Damage range increased from 15-30 to 25-50.
  • Wall slam damage decreased from 20-40 to 10-30.
  • Empowered Rocket Punch wall slam stun duration reduced to 0.25-0.75 seconds, knockback radius reduced from four to three meters.
  • Non-Empowered Rocket punch stuns for a minimum of 0.25 seconds.
  • Minimum time before cancellation reduced to 0.12 seconds.
  • Cooldown was reduced to three seconds instead of four seconds.

Power Block

  • Cooldown was reduced to seven seconds.
  • Duration increased to 2.5 seconds from two seconds.
  • Minimum mitigated damage reduced from 90 to 80 damage.

Meteor Strike

  • Automatically empowers Rocket Punch on landing.
  • Slow duration on enemy increased to three seconds.

The Best Defense

  • Maximum temporary health increased to 200 health points.
  • Temporary health point gain after each target hit increased to 40.

Junker Queen

Rampage

  • Wound duration has been reduced to 4.5 seconds from five seconds.
  • Ultimate cost reduction by 10%.

Commanding Shout

  • Cooldown was reduced to 14 seconds.

Adrenaline Rush

  • Passive healing multiplier increased to 1.25 times of damage dealt by wounds.

Bastion

Confuguration Artillery

  • Projectile drop delay reduced to 0.6 seconds.
  • Damage from explosion reduced to 250.
  • Does not damage Bastion itself by explosion anymore.
  • Firing delay reduced by 20%

Reconfigure

  • Cooldown was reduced to 10 seconds.

Sojourn

Railgun

  • Energy delay before dissipation reduced to five seconds.
  • Secondary fire damage falloff now starts from 40 meters.
  • Secondary fire crit multiplier reduced to 1.5.
  • Secondary fire damage scales with energy starting from 30 to 130 damage.
  • Primary fire projectile damage increased to 10.
  • Overclock energy charge rate was increased by a complete 20%.

Symmetra

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Proton Projector

  • Beam charge rate and drain increased by 20%.
  • Primary fire ammo consumption increased from seven to 10 per second.
  • Primary fire will now gain ammo from damaging barriers.

Tracer

Pulse Pistol

  • Overall damage increased to six.

Ana

Sleep Dart

  • Cooldown was reduced to 14 seconds.

Kiriko

  • Width of the Arm hit volumes reduced to 15%
  • Auto-climb hero option added.

Kitsune Rush

  • Ability cost increased by 10%.
  • The movement bonus was reduced to 30% from 50%.
  • The cooldown rate was reduced to 2x instead of 3x.

Protection Suzu

  • Ability usage is faster with 0.1 seconds cast time.

Kunai

  • Total ammo count increased to 15.

Swift Step

  • Ability keybind can be held to activate the ability.

Mercy

  • Weapon swap time reduced to 0.35 seconds.

Caduceus Blaster

  • Total ammo count increased to 25.

Season 2 Game mode Map Pools

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Push

  • New Queen Street
  • Colosseo
  • Esperança

Hybrid

  • Blizzard World (New Map)
  • Eichenwalde
  • King’s Row
  • Midtown
  • Paraíso

Escort

  • Dorado
  • Junkertown
  • Circuit royal
  • Rialto
  • Route 66
  • Shambali Monastery (New Map)

Control

  • Busan
  • Ilios
  • Lijiang Tower
  • Nepal
  • Oasis

Bug Fixes in Overwatch 2

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Overwatch 2 bugs

  • Fixed a bug where Roadhog's breaths were inaudible while viewing animations in the Hero Gallery.
  • Fixed a bug that caused Overwatch 2 players to lose progress made in the competitive challenge.
  • Resolved an issue that locked products in the Hero Gallery.
  • Fixed an issue with the Lifesaver Challenge not counting Mercy's Resurrect as a 'Save'
  • Resolved an issue where the bought items were not immediately shown after the transaction.
  • Fixed a bug with Torbjörn and Symmetra's turrets showing red overlays in Deathmatch.

Maps

Busan

  • Fixed an area of the map that would disable player movement.

Colosseo

  • Fixed map bug that let a few heroes contest undetected.

Esperança

  • Fixed areas that could be used to traverse out of the map.
  • Fixed map bug that could be used to contest undetected with some heroes.

Gibraltar

  • Fixed lighting on the entire map
  • Fixed unreachable spots where Torbjörn could place his turret.

Nepal

  • Added a few missing pillars in the Sanctum section.

Paraíso

  • Fixed bug that allowed heroes to move inside the payload

Route 66

  • Fixed lighting on the entire map.

New Queen Street

  • Fixed the issues with shadows on the map.
  • Fixed the area of the map that immobilized players.

Heroes

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General

  • Heroes do not take damage from their own abilities if they stay on the other side of an ally’s barrier.
  • Fixed an issue with the Damage Role Passive that caused double reload animation.

Cassidy

  • Resolved the issue of skins for the 'Flashbang' victory pose that used the wrong props.

Doomfist

  • Fixed the issue with Doomfist's Power Block that reduced damage from area-based abilities.
  • Meteor Strike - Cannot detect Sombra even with reticle near her position.

D.Va

  • Fixed the bug that let players use the Ultimate during the Mech's destruction when affected by “Hacked.”

Junker Queen

  • Jagged Blade cannot be recalled while affected by sleep, stunned, hacked, or frozen in Overwatch 2.
  • Fixed the issue with Jagged Blade being devoured by allied abilities like Deflect and Defense Matrix.
  • Jagged Blade comes back in a curved trajectory.

Mercy

  • Guardian Angel resets cooldown correctly if Valkyrie is used.
  • Guardian Angel 'cancel boost' is disabled when Mercy is affected by “Stunned.”

Moira

  • Junkrat's Trap does not display at chest height when using Fade.

Pharah

  • Fixed the bug that reduced the recharge rate of Rocket Barrage.

Soldier 76

  • Fixed issue with Soldier 76 as the hero could not critically hit in maximum during Tactical Visor.

Symmetra

  • Fixed the bug that caused Voice Over to be muted when the Teleporter was taken.

Tracer

  • Fixed a major bug that caused Pulse Pistol damage falloff to start after maximum range.

Winston

  • Resolved the issue of Werewolf skin’s 'Excuse me' intro that turned the hero red in the Hero Gallery.

Zenyatta

  • Fixed an issue with melee animation when used to cancel alternate fire.

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These are all the changes that are live in Overwatch 2 with the launch of Season 2.

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Edited by Rachel Syiemlieh
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