PUBG PC Update#24 Patch Notes Revealed, Added New Replay Editor, Coupon System, Map, Vehicle, Play UI Renewal and more.

PUBG
PUBG

New Vehicle Snowmobile Added

PUBG
PUBG

Added a new vehicle – Snowmobile

  • The Snowmobile only spawns in Vikendi
  • It seats 2 players and performs much better than other vehicles on snow and ice, but is more difficult to drive on other terrain.

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Replay Editor Added

PUBG
PUBG

Added a Replay editor system

  • This system allows you to create dynamic video clips with creative camera angles and special effects using your replay files
  • You can also create 3D paths for the camera and camera angles and export clips
  • Guide & Tutorial of the replay editor system will be updated later.

Gameplay

  • Improved the character animations used in the air.
  • Character movements are much more fluid and have been improved to be more realistic.

Parachute System Overhaul

  • Freefalling
  • Holding SPRINT [Default SHIFT] now puts you into a dive at full speed straight down towards the ground
  • Turning speed is now much faster and has increased control, responsiveness, and precision
  • Parachuting
  • Added new freefall animations and increased overall control and responsiveness
  • Holding SPRINT [Default SHIFT] helps you drop faster and land quicker
  • Holding WALK [Default LCTRL] lets you glide when you want to travel a longer distance
  • You can now cut the parachute while relatively close to the ground, while still moving through the air. This can be used to strategically to get to your drop point faster, but be careful, as you can take damage if you drop too far
  • Added new landing animations
  • The speed in which you land matters, as landing too fast may force your character to roll, or roll for longer before you can gain full control of your movement
  • Colliding with buildings or objects while parachuting will now automatically cut your parachute. Be careful!
  • The parachute no longer disappears instantly after landing
  • Improved blood hit effects
  • Improved the visuals of blood particles when players are shot.
  • Improved the visuals of blood effects that appear on screen when shot by other players.
  • Slightly decreased the maximum number of shots possible to fire per second with the M16A4
  • Players now receive damage from Molotovs that hit their vehicle
  • Molotovs that hit around the vehicle, or when driven through an already-exploded molotov will not damage those inside

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Edited by Mayank Vora
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