Rainbow Six Siege downtime today (July 25, 2024): Y9S2.3 update, bug fixes, and when will servers be back online?

Rainbow Six Siege downtime today.
Rainbow Six Siege downtime today (Image via Ubisoft)

Rainbow Six Siege downtime today (July 25, 2024) is all set to commence from 1 PM UTC/ 6:30 PM IST, preventing players worldwide from queueing for any modes in-game. This downtime will exist across several platforms including PC, Xbox, and PlayStation. Y9S2.3 will be the third maintenance scheduled in Operation Y9S2, New Blood.

With that in mind, this article will take a deep dive into the details of Rainbow Six Siege downtime today (July 25, 2024) including the content of the upcoming patch and how long the downtime is going to last before the update goes live.


Rainbow Six Siege downtime today (July 25) for all regions

Rainbow Six Siege downtimes usually stick to their schedules for any hotfix and mid-season patches. Ubisoft effectively communicates this information via its social media channels so that everyone can plan their gaming sessions around these maintenance windows. Here's a breakdown for different regions:

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  • International: 1 PM UTC
  • United States: 6 AM PT (Pacific Time) / 9 AM ET (Eastern Time)
  • India: 6:30 PM IST
  • Japan: 10 PM JST
  • Australia: 11 PM AEST

The maintenance is scheduled to last for approximately 60 minutes. Keep an eye out on the social media channels to get an instant update when the servers are back online.

During the Rainbow Six Siege downtime, players will not be able to access the game's servers or start a match, in both standard and ranked modes. If you are in an ongoing game while the maintenance starts, you will be able to finish the game along with everyone else, but glitches might be encountered.


Rainbow Six Siege downtime: Y9S2.3 update in brief

With the Rainbow Six Siege downtime today, developers at Ubisoft aim to spice up the mid-season period with several operator updates that can dictate a change in the operator pickrates. The spotlight for this Y9S2.3 update goes to the balancing team who have put out some notable changes that address operators like Azami, Echo, Gridlock, and Melusi among a few others.

Alongside this, several bug fixes were planned for issues plaguing the Ranked and Standard playlists amongst others. These fixes include bugs pertaining to gameplay, level design, operator gadgets, and user experience.


For more content regarding Ubisoft’s in-house 5v5 tactical FPS, check out the following articles:

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Edited by Jito Tenson
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