The Rainbow Six Siege Y9S2.3 patch notes are almost here for the fanbase of Ubisoft’s in-house 5v5 tactical shooter. It’s scheduled to go live on July 25, 2024, following a 60-minute downtime, starting from 6:30 PM IST/ 1 PM UTC/ 6 AM PT.
After the downtime, players worldwide can expect numerous changes including the standard balances to Operators, audio, gameplay, level design, and other bug fixes. Meanwhile, similar to previous updates, the developers will also inject a few quality-of-life updates to maintain the overall form of the game.
Keeping that in mind, this article will provide all the necessary details on patch size and an overview of the Rainbow Six Siege Y9S2.3 patch notes.
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Rainbow Six Siege Y9S2.3 patch size
As mentioned earlier, after 60 minutes of downtime, players will witness some standard Operator balances, bug fixes, and other QOL (Quality-of-life) changes on the live server. Based on Ubisfot’s official website data, here’s a detailed breakdown of Rainbow Six Siege Y9S2.3 patch size across all platforms:
PC
- Steam: 486 MB
- Ubisoft Connect: 570 MB
Console
- PlayStation 5: 3.63 GB
- PlayStation 4: 525 MB
- Xbox Series X: 1 GB
- Xbox One: 0.8 GB
Rainbow Six Siege Y9S2.3 patch notes
Here’s a detailed overview of all content inside Ubisoft’s R6 Y9S2.3 patch notes:
Player Protection
Deactivation Of The Reputation Standing Pop-Up:
- Each time a player’s Reputation standing will alter, they’ll witness a yellow dot on the main menu’s system, instead of a pop-up notification.
Deactivation of Team Kill Kick:
- Despite team kills and damage towards their ally will impact player’s current reputation, they’ll no longer be kicked from an ongoing match for doing excessive damage to them. However, the developers have still kept the reverse friendly fire system to prevent exploiters from throwing a match.
PlayStation Tournament changes
- The Rainbow Six Siege PlayStation Tournament feature inside the game has been permanently deactivated by the Ubisoft developers.
Operator Balancing in Rainbow Six Siege Y9S2.3 patch notes
AZAMI
- Increased bullet damage received.
BUCK
- Removed GONNE-6.
GRIDLOCK
- Increased Trax Stingers' damage to 15hp (from 10).
ECHO
- Added Magnified Scope to the MP5SD.
- Changed to 3 health and 1 speed (from 2/2).
ELA
- Removed Observation Blocker.
- Added Impact Grenades.
MELUSI
- Removed Magnified Scope from MP5.
- Added ITA12S as a secondary weapon.
- Increased Banshee Sonic Defense to 4 (from 3).
WAMAI
- Removed Magnified Scope from MP5K.
Rainbow Six Siege Y9S2.3 patch notes Bug Fixes
Rainbow Six Siege Y9S2.3 patch Gameplay Fixes
- FIXED - Objective flow breaks when vaulting outside a window located at 2F East Corridor during the action phase of the Defense Tutorial.
Rainbow Six Siege Y9S2.3 patch Level Design Fixes
- FIXED - Operator's leg clips through a wall next to the door located at 2F Day Care on the Theme Park map.
- FIXED - Players can navigate on top of the concrete cover located at 2F Target Corridor on the Stadium Alpha map.
Rainbow Six Siege Y9S2.3 patch Operators Fixes
- FIXED - Fenrir's F-NATT Dread Mine can be clipped inside wooden panels using a bulletproof camera.
- FIXED - Players can do melee attacks with Montagne's Le Roc Shield before it's finished deploying.
Rainbow Six Siege Y9S2.3 patch User Experience fixes
- FIXED - Chat loses functionality for all players if two users send a message with the maximum number of characters.
- FIXED - Battle Pass tab replaces the Main Menu tab when leaving the Battle Pass map and pressing the escape key at the same time.
- FIXED - Intro tab is incorrectly highlighted when going to the progression menu from a modal that takes you to the Battle Pass tab.
- FIXED - Chat doesn't appear or is slow to load for other players of an online session if Text Chat channel is set to All.
- FIXED - Chat window shrinks in size if players send successive long messages.
- FIXED - Text chat messages are not sent when pressing Enter during the match.
- FIXED - Placeholder text is present for the Squad Leader in the bottom left corner of the screen during the After Action Report.
- FIXED - Recoil patterns occasionally won't load in the Advanced Weapon Stats section if players cycle through multiple attachments of the same type in full screen.
- FIXED - Fire Power weapon stat doesn't account barrel attachment changes.
- FIXED - Placeholder name and organization appear in the loadout menu of the shooting range and attacker repick before the player selects an operator.
That sums up all the content inside Y9S2.3 R6 patch notes.
For more content regarding, Ubisoft's in-house 5v5 tactical shooter, follow Sportskeeda's official Rainbow Six Siege page.
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