Resident Evil 2 Remake: 5 Major gameplay changes from the original you should know about

There are so many major changes from the original that calling this upcoming version of Resident Evil 2 a 'Remake' would be an understatement
There are so many major changes from the original that calling this upcoming version of Resident Evil 2 a 'Remake' would be an understatement

#4 Higher Difficulty

Capcom
Capcom

Don't expect Resident Evil 2 Remake to be a walk in the park just because it has more polished control and an over the shoulder third person camera.

No, it's completely opposite. Capcom has been doubling down on making this remake even more difficult and intense than the original.

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The enemies location have been altered so expect a lot of surprising encounters this time around and this was for the older fans.

For the newbies to the game, well there's a whole lot of scary shit for your hands to tremble and make them sweaty.

Yes, the Tyrant also known as Mr. X returns and is even more dangerous this time around.

The indestructible force will keep on chasing you the entirety of your playthrough and the players need to be attentive all the time to take proper decisions on how to escape his wrath and manage their ammo.


#5 New Puzzles

Capcom has smartly acknowledged this fact and so has added a large number of new organic clever puzzles
Capcom has smartly acknowledged this fact and so has added a large number of new organic clever puzzles

Puzzles ain't really interesting if you have already been through it once or twice or more and you clearly have been if you're a hardcore RE 2 fan.

Capcom has smartly acknowledged this fact and so has added a large number of new organic clever puzzles that not only breaks the tension from frantic combat scenarios but also provides a change of pace.

Capcom
The only way to experience this gem of a game is through a well-deserved remake with current generation visuals and such mechanics which can compete with modern AAA games

Resident Evil 2 Remake continues to look impressive and is gearing up to be 2019's biggest release yet.

Moreover, the game creates new level of benchmark when it comes to remaking a videogame and also makes us realises how important they are to the industry, because not everyone was born or could afford the game back in 1998 and clearly not everyone has the patience or the ethics to go through a 20 old year gem with potato graphics and fully realise its potential. No, it's not that simple.

The only way to experience this gem of a game is through a well-deserved remake with current generation visuals and such mechanics which can compete with modern AAA games.

Thankfully, Capcom seems to have done just that.

Hopefully, they are also planning a remake for Resident Evil 3 as well. (One can hope, right?)

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Edited by Alan John
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