#3.The Gameplay.
I literally never had so much fun playing a Resident Evil game before
Yes, I said 'fun'. Its because RE 2 controls are shockingly so smooth, I wonder if the developers at Capcom wrote some codes correct by mistake this time around, seemingly because none of the past RE games had decent controls.
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RE 2 controls are super polished. The over the top third person camera is great and the shooting feels satisfying. I enjoyed shooting the zombies in their head which seemed a little bit easy this time around, obviously because the aiming has been perfected to such a degree that the game still retains its frantic moments but giving the players much-needed confidence to tackle such situations. If you die this time around, it isn't because the game is cheap and the controls ain't responsive, its because you screwed up.
Aside, the controls, RE 2 feels like the most expansive game till date.
RPD area of the demo has a lot of areas to explore and the game rewards you for doing that.
Every untamed room I came across had me thinking whether I should venture forward to explore it or pass it away, but the adventurer in me forced me to explore every nook and cranny I could in the given time and I was well rewarded. Whether it was stumbling upon the much-needed pistol ammo I needed or a locker full of goodies, or a health spray you stack up for emergencies or even some lore regarding the RPD and how things were before this disaster occurred. Overall, The game encouraged me to explore its dark and scary looking world and I had a lot of fun doing so.
Also, the puzzles are back this time around and you get a Nathan Drake-style book to help you solve these obstacles along the way which is cool and feels a little organic.
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