Developed by Highwire Games, Six Days in Fallujah is officially bringing back an iconic feature that was pioneered by Rainbow Six, Ghost Recon, Brother in Arms, and SOCOM. According to the latest update, the hyper-realistic military shooter is introducing a brand new update called Command and Control, which will reintroduce the "squad-based shooter genre" in its finest form.
This idea was introduced by some of the greatest tactical shooters in the market. However, due to technical challenges, it was later abandoned. The primary idea of this update is to introduce realistic AI teammates that you can now control while making complex military tactics and choices in-game.
Read on to learn more about the Command and Control update in Six Days in Fallujah.
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When does the Six Days in Fallujah Command and Control update release?
The Command and Control update will officially be released on November 7, 2024, on Steam. Players who own the game will get this update for free.
Six Days in Fallujah launched as an early access on Steam last year. Since its release, the game has attracted many players thanks to its hyper-realism gameplay and visual fidelity. With the Command and Control update in November, we can expect more gamers to enjoy the title, as it will have a completely controllable AI Fireteam.
Also read, Zero Hour vs Ready or Not: Which is a better tactical FPS?
All key features in the Command and Control update in Six days in Fallujah
Here is the official description of the key features in the upcoming update of Six Days in Fallujah:
- Advanced Fireteam AI system: The game’s innovative “Go! Command” makes it as easy for players to give orders to their AI fireteam as it is to fire their weapon. One tap causes the team to execute authentic military tactics, such as Fire and Maneuver, Breaching, Covered Movement, Ambush, and 360-degree Security.
- First Documentary story missions: The first two single-player story campaign missions available in the Command and Control update draw players into the genesis of ISIS and the opening day of the Second Battle of Fallujah. These missions also act as a tutorial for solo players to learn the tactics and controls for leading three NPC teammates using the newly implemented Fireteam AI system.
- New ‘HLZ Wolf’ Procedural mission: In addition to two all-new single-player story campaign missions, the Command and Control update also includes the new “HLZ Wolf” “Procedural” mission, which can be played solo with Fireteam AI, as well as cooperatively with up to four human players. This brings the total number of “Procedural” missions to eight. And, for the first time, teams with fewer than four human players can now fill open slots with sophisticated AI teammates.
- Graphical overhaul: The game’s graphical engine has also been significantly upgraded. The game now adds ray-traced lighting and many new visual effects through NVIDIA’s RTX Global Illumination (RTXGI) technology, building upon the game’s industry-leading Global Dynamic Lighting and Procedural Architecture technologies, which dynamically simulate real weather and lighting effects and re-shape the physical architecture of buildings so no encounter indoors or outdoors is ever the same.
- Additional improvements: More than 300 technical enhancements, improving everything from game performance to the effectiveness of enemy AI to the smoothness of interactions and controls.
That covers everything there is to know about the Command and Control update in Six Days in Fallujah.
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