Spectre Divide patch notes (October 8, 2024): Matchmaking updates, quality-of-life improvements, and more

Spectre Divide patch notes
Spectre Divide patch notes for October 8, 2024 now out (Image via Mountaintop Studios)

The Spectre Divide patch notes for October 8, 2024, are now out. With this minor patch, the developers have tried to bring multiple quality-of-life changes to the FPS title. Furthermore, maps like Skyway and Mill have changed along with matchmaking time getting improved.

This article will cover everything about the latest Spectre Divide patch.


Spectre Divide patch notes: All changes made on October 8, 2024

Spectre Divide patch notes for October 8, 2024 (Image via Mountaintop Studios)
Spectre Divide patch notes for October 8, 2024 (Image via Mountaintop Studios)

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Here are all the changes detailed in the Spectre Divide patch notes released on October 8, 2024:

General

  • Added experimental servers in Frankfurt for better coverage in Europe

Developer comment:

"We’ll evaluate how often the server is used, and whether it is performing up to our standards before considering this a permanent addition to our region map."
  • Added additional fallback functionality to our region detection

Developer comment:

"This should allow you to see more applicable servers if your networking setup is blocking specific ports and connections."

Ranked/Casual updates

  • Slightly increased the maximum time to find a fair match

Developer comment:

"We constantly adjust these values, but felt it was important to call out the intentional increase given the smaller player population"

Map updates

  • Skyway – Removed the ability to shoot through the concrete wall from B Site 'Drop' toward Attacker spawn
  • Mill – Re-added missing decals in spawn areas

Developer comment:

"These were accidentally removed in a prior patch"

Quality of life

  • Performance optimizations to improve framerate stability
  1. Further performance improvements to Duality & Puck Throw visual effects
  2. Improved optimization of Bloom’s Hex Barrier visual effects
  3. Improved optimization of ZEUS’s explosion visual effects
  • The standard ‘device destruction’ visual effect for equipment like Morrgen’s Hidden Grasp & Ryker’s Arc Sentry is now less opaque, making it easier to fight through
  • Improved localization and translations
  • Minor network optimizations that should improve network performance for players on WiFi

Bug fixes

  • Guns should no longer flicker above other players’ heads when they deploy the Muu Dazzler
  • Fixed an issue where the Alchemist weapon set’s liquid chambers had inconsistent physics in the Locker Room
  • Fixed a few rare crashes

Also Read: Spectre Divide Review


Stay tuned to Sportskeeda for more Spectre Divide updates.

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Edited by Ajitesh Rawat
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