The Suspicious Bush in Clash Royale is the latest Rare troop that can be unlocked for free by logging in to the game. It costs two elixirs to deploy and targets the opponent's Towers. True to its name, it excels in sneaky strategies. Despite its low health, this unit compensates with the ability to remain invisible on the battlefield, becoming visible only upon reaching one of the Towers.
This article highlights further details of the Suspicious Bush in Clash Royale.
The ability of Suspicious Bush in Clash Royale
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Suspicious Bush is another Goblin-related card used to target the opponent's Towers. In battle, it is deployed as an invisible bush that slowly moves toward its target while concealing its appearance. Upon reaching, it spawns two Bush Goblins, targeting the enemy's Tower.
It's important to note that Suspicious Bush possesses very low HP, similar to that of a Skeleton in Clash Royale. Thus, it gets easily destroyed upon facing an attack, after which it releases the Bush Goblin. This pair of Goblins will not be invisible and might be destroyed before reaching the intended target.
Stats of Suspicious Bush in Clash Royale
Here are the required stats of Suspicious Bush at level 11:
- Hit Points (HP): 81
- Targets: Buildings
- Speed: Slow
- Death Spawn: 2 Bush Goblins
The spawned Bush Goblins have better stats than Suspicious Bush, as shown here:
- Hit Points: 304 HP
- Damage: 227 HP/hit
- Hit Time: 1.4 s
- Hit Speed: 0.71 hits/s
- DPS: 162 HP/s
- Targets: Ground
- Speed: Fast
- Range: Short Melee (0.8 tiles)
The above level 11 stats showcase the superiority of Bush Goblins over regular Goblins, dealing more damage while having higher HP. It's important to note that four Goblins are spawned for three elixirs while two Bush Goblins are spawned for two elixirs.
Read more: Clash Royale Mystery Box: Rarities, rewards, and more
Mastery task sets
Suspicious Bush in Clash Royale will be released alongside two sets of mastery tasks that will enable players to unlock and upgrade the unit. Set 1 is known as the Damage Dealer and features the following milestones and rewards:
- Deal 92,500 damage: 100 Suspicious Bush cards
- Deal 280,000 damage: 4000 Gold
- Deal 465,000 damage: 150 Gems
In contrast, set 2 is known as the Tower Tapper whose details are given below:
- Hit enemy towers 1,400 times: 6000 Gold
- Hit enemy towers 4,000 times: 100 Rare Wild Cards
- Hit enemy towers 7,000 times: 9000 Gold
Both sets possess three tasks and reward players based on their performance. They must be sequentially claimed, starting with task 1 and ending with task 3.
Check out more articles related to the Clash Royale:
- All WIP Clash Royale Season 62 balance changes (August 2024)
- Clash Royale Goblin Drill Evolution details
- 5 best card evolutions in Clash Royale
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