Riot Games has released the much-awaited patch 13.14 notes for Teamfight Tactics, which is now live. This update includes various balancing changes for different Champions. The major highlight is a limited-time tournament structured game mode called Soul Brawl which has two phases of gameplay: Training phase and Tournament phase.Chocc Dome event pass has also been added to the game, unlocking additional content by playing and collecting XP.Teamfight Tactics@TFTCHONCC DOME RULES:1. Believe in yourself 2. Bring enough snacks to share 3. Fight with everything you’ve got. And if you run out of whatever that is, see Rule 1 Ready to train like a Soul Fighter? The Choncc Dome Event goes live tomorrow, July 19!920105CHONCC DOME RULES:1. Believe in yourself 2. Bring enough snacks to share 3. Fight with everything you’ve got. And if you run out of whatever that is, see Rule 1 😎Ready to train like a Soul Fighter? The Choncc Dome Event goes live tomorrow, July 19! https://t.co/ncmeCI3pULThis article will provide an overview of patch 13.14 in Teamfight Tactics. Interested players may visit Riot Game's official website for detailed patch notes.Official notes for Teamfight Tactics patch 13.14Changes in in Teamfight Tactics patch 13.14 (Image via Riot Games)Game Mode: Soul Brawl in Teamfight TacticsThe Soul Brawl mode has two phases, the Training Phase from 1-1 to 3-8, and the best of 3 Tournament Phase past 3-8.During the training phase, you will be gathering Soul Power upon winning rounds (30), losing rounds (15), and killing enemy champions (1). Soul Power replaces Health and can only go up.Soul Power will increase the number of loot options you get from Gwen and Sett when they visit to help with loot, or appear as a PvE boss in Teamfight TacticsDuring training you’ll be granted the Imperfect Soul Crown. The Imperfect Soul Crown increases the crowned unit’s stats (AD, AP, and HP) and allows their last listed non-unique trait to count as two.During the tournament phase your Imperfect Soul Crown will transform into its perfect form providing additional stats based on your Soul Power and having an additional revival effect.During the tournament phase losing twice will result in your elimination from the match.Chocc Dome Event Pass in Teamfight TacticsPlayers will be able to purchase the Soul Fighter Event Pass for 575 RP before the event turns on in Teamfight Tactics. They may buy it ahead of this time, but rewards and XP for the event Pass will not be enabled until the event goes liveUpgrading the pass provides access to content like Emotes, Star Shards, Booms, and the Legendary Little Legend, Khaat’Sai in addition to the 100 free Treasure Tokens on the free Pass.The Pass will also contain 3 new Booms, each of which will be fully upgraded upon unlocking: Soul Power, Soul Static, and God’s Eye.The Event Pass will have separate XP from the Runeterra Reforged Pass XP, meaning that Soul Fighter missions will only progress the Soul Fighter Event Pass.Gameplay Changes in Teamfight TacticsElden DragonElder Dragon Health 10000 ⇒ 12000PvE Loot OrbsKrugs, Wolves, and Raptors will now always drop at least 2 orbs.Training DummyTraining Dummy Attack Damage: 0 ⇒ 50Training Dummy will now appear in the combat trackerRegion PortalsREWORKED Yuumi’s Zoom Zone: When you buy XP, gain an additional 2.REWORKED Petricite Forest: Start the game with 3 component anvils.What The Forge (Augment) can no longer be taken in Noxkraya (grants items on arena hexes)Warlord’s Palace Treasure Dragon reroll cost 2 ⇒ 1Strongest Unit CriteriaCriteria for deeming the strongest unit: The unit with the most items is the strongest, with ties broken by which unit was most recently fielded.Mana ReaveMana Reaves have been reduced to 30% from 35% for all sources. This affects: Ahri, Freljord, Shroud of StillnessTrait Changes in Teamfight TacticsBruiser Bonus Health %: 10/35/70% ⇒ 10/40/70%Darkin Respawn Timer: 5 ⇒ 4 secondsDeadeye Bonus Damage: 20/65/140% ⇒ 25/70/150%Demacia Armor & MR: 5/20/50/100 ⇒ 5/25/60/125Juggernaut Max Damage Reduction: 25/35/50 ⇒ 25/40/50Multicaster BUGFIX: Multicaster 4’s bonus casts now have the intended 60% reduced effectiveness instead of 50%Piltover T-Hex, Hextech Breath Damage: 360 ⇒ 325Piltover T-Hex can no longer be sold at the start of the shopping phase before gaining its power.Piltover T-Hex no longer has floating text when gaining power and chargeRogue 4 Bleed Damage: 30% ⇒ 40%Rogue units are now temporarily CC immune while dashingRogue units will no longer cancel their dash if triggered during a cast animation that disallows movement.Shadow Isles Shield Duration: 12 ⇒ 15 secShadow Isles Bugfix: Now counts ALL instances of damage towards triggering Spectral form instead of only counting damage from attacksShadow Isles Damage Instances to trigger Spectral form: 8 ⇒ 10Slayer Default Omnivamp: 15 ⇒ 12%Slayer Damage Increase enemy Health Threshold: 75% ⇒ 60%Strategist AP: 20/30/50/70 ⇒ 15/25/40/60Technogenius BUGFIX: The Mechano-Swarm upgrade now burns for the correct amount when upgradedTechnogenius Mechano-Swarm Rocket Damage: 50/100/175 ⇒ 50/80/120Technogenius Shrink Module Shred and Sunder: 40/60/70% ⇒ 40/50/70%Void Remora Base AD: 70 ⇒ 55Void Rift Herald Base HP: 900 ⇒ 950Void Rift Herald Void Charge Damage: 180 ⇒ 240Void Baron Base HP: 1000 ⇒ 1100Zaun Robotic Arm Bonus Attack Chance: 60% ⇒ 50%Units: Tier 1Cassiopeia Mana: 0/40 ⇒ 0/30Cassiopeia Twin Fang Damage: 200/300/450 ⇒ 170/255/385Cho’Gath HP on Feast kill: 30 ⇒ 30/35/40Cho’Gath Feast Damage HP ratio: 10% ⇒ 12%Jhin Ionia Bonus AD: 30% ⇒ 20%Malzahar Call of the Void Damage: 175/260/395 ⇒ 200/300/450Malzahar Call of the Void Shield Destruction: 35% ⇒ 50%REWORKED Orianna Command: Protect: Orianna shields her lowest-health ally and empowers her next attack to deal bonus magic damage.Orianna Command: Protect Damage: 190/285/430 ⇒ 260/390/585Poppy Steadfast Hammer 4-star Upgrade AOE stun: 1 sec ⇒ .25 secSamira Mana buff: 0/40 ⇒ 0/30Samira Flair AD ratio: 200% ⇒ 175%Viego Blade of the Ruined King stab Damage: 125/185/280 ⇒ 110/165/250Units: Tier 2Ashe Volley AD ratio: 125/125/130% ⇒ 150/150/160%Galio Shield of Durand Damage Reduction: 20% ⇒ 20/20/25%Galio Shield of Durand Heal: 275/300/325 ⇒ 350/400/450Galio max Mana buff: 80/140 ⇒ 60/120Jinx Fishbones! AD ratio: 133/133/140% ⇒ 150/150/160%Jinx Fishbones! Now only every other rocket from her spell counts as an attack for items like Guinsoo’s Rageblade, Runaan’s Hurricane, etc.Soraka Astral Infusion Damage: 100/150/235 ⇒ 115/170/265Swain Mana buff: 50/100 ⇒ 40/80Swain Demonflare Buff Duration: 6 ⇒ 5 secSwain Demonflare Bonus HP: 425/450/480 ⇒ 450/475/500Teemo Noxious Trap Damage: 200/300/465/465 ⇒ 200/300/465/500Warwick Primal Howl passive heal on attacks: 25/30/35 ⇒ 30/35/40Zed AD: 60 ⇒ 55Zed Living Shadow Base Damage: 25/40/60 ⇒ 25/40/50Units: Tier 3Akshan Comeuppance: Now only every other bullet from his ability counts as an attack for items like Guinsoo’s Rageblade, Runaan’s Hurricane, etc.Akshan Comeuppance Bullet AD ratio 125% ⇒ 130%Akshan Comeuppance is no longer interruptible by crown control.Garen Judgement AD ratio per spin: 70/72/75% ⇒ 72/75/80%Garen Judgement Base Spins: 1.8 ⇒ 2Garen Judgement AS% per bonus spin: 55% ⇒ 50%Karma Inner Flame Damage: 155/230/390 ⇒ 180/270/445Karma Ionia Bonus AP: 30 ⇒ 20Katarina Voracity Damage: 145/220/360 ⇒ 130/195/320Rek’Sai Furious Bite true Damage threshold: 60% ⇒ 70%Rek’Sai Furious Bite Execute Heal: 15% ⇒ 10% of max HealthTaric Mana buff: 40/90 ⇒ 0/55Taric Radiance Shield: 400/475/550 ⇒ 550/650/750Taric no longer has floating “blocked” combat text while his shield is activeUnits: Tier 4Aphelios AD: 60 ⇒ 65Gwen Snip Snip! 3rd cast Armor & MR buff duration: 2/2.5/4 ⇒ 3/3/6 secGwen Snip Snip! Dash AI is slightly smarterGwen will now continue attacking her current target after casting, if able.Lux’s ability can no longer be interrupted by crowd control.Lux Torrent of Light Damage: 700/1050/3333 ⇒ 735/1100/3333Sejuani now gains the shield immediately on cast, rather than after a delay.Urgot Mana buff: 0/100 ⇒ 30/90Yasuo Last Breath Single Target Damage ratio: 500/500/1500% AD ⇒ 475/475/1500% ADZeri AD: 60 ⇒ 65Zeri Overcharge Duration: 6 ⇒ 9/9/15 secZeri BUGFIX: Now gets full value from Robotic Arm.Units: Tier 5Aatrox Armor and Magic Resist: 60 ⇒ 70Aatrox Mana buff: 0/60 ⇒ 0/50Aatrox World Ender Damage: 250/250/2500% ⇒ 275/275/2500%Aatrox’s Darkin revive revive animation speed has been increasedAatrox World Ender cast animation speed increasedAhri Essence Thief overall cast time reduced. Ahri will now return to attacking more quickly after castingAhri Essence Thief 3rd cast win-up time significantly reducedBUGFIX Bel’Veth no longer continues casting on nothing if her target dies with no other targets in range. She’ll now find the next closest targetBel’Veth Royal Maelstrom Lash Damage AD ratio: 75% ⇒ 60%Bel’Veth now moves faster while in Empress formBel’Veth max Mana nerf: 0/55 >>> 20/70Legend Augments in Teamfight TacticsSpoils of War II/III: Re-added a small chance to drop multiple gold on kill on stage 3 and beyond.Tiny Power I AD, AP, AS: 8 ⇒ 7Tiny Power II AD, AP, AS: 11 ⇒ 10Tiny Power III AD, AP, AS: 18 ⇒ 16Augment Changes in Teamfight TacticsREWORKED Caretaker's Ally: When you reach Level 6, gain a 2-star Tier 3 unit ⇒ Each time you level up, gain the same random Tier 3 championMedium End Shopping Changed from Gold to SilverMedium End Shopping Gold: 3 ⇒ 1Unified Resistance Armor & MR: 20 ⇒ 18Young and Wild and Free now grants a random componentBuilt Different II HP: 175/230/285/340 ⇒ 180/240/300/360Built Different II AS: 30/35/40/50% ⇒ 40/45/50/60%Double Trouble Now grants the two star units directly rather than giving them in an orb.Dueling Gunners Initial Attack Speed: 10% ⇒ 5%Gifts From Above now correctly renamed to Spectral SuppliesJeweled Lotus Crit Chance: 50% ⇒ 40%Know Your Enemy REWORKED: Your units deal 15% increased damage. If you and your opponent have any of the same traits activated, they deal 20% increased damage instead.Long Distance Pals Stat Percent Share: 30% ⇒ 25%Loving Invocation AP per cast: 2.5 ⇒ 2Mana Burn % HP Burn per sec: 3 ⇒ 2Ravenous Hunter Stats Per Stack: 6 ⇒ 5Salvage Bin now deconstructs craftable emblemsScrappy Inventions temporarily removed from Double Up!Stable Evolution (Void) HP per star level: 80 ⇒ 70Stable Evolution (Void) AD/AP per star level: 8 ⇒ 7Stars are Born Gold: 3 ⇒ 6Suppressing Fire Debuff Duration: 4 ⇒ 8 secThe Boss Sett Stats Per Situp: 30 ⇒ 35Three’s a Crowd HP per three cost: 100 ⇒ 111Built Different III HP: 240/350/460/570 ⇒ 270/380/490/600Built Different III AS: 35/40/45/55 ⇒ 50/55/60/70%Caretaker's Chosen Level at which the Radiant Armory opens: 8 ⇒ 7Endless Hordes Health Reduction: 40% ⇒ 20%Endless Hordes Gold: 2 ⇒ 8Level Up Initial XP: 4 ⇒ 2Starter Kit Champs Gained: 1 ⇒ 2Wellness Trust Gold required to heal: 50 ⇒ 40TooltipsBurn Tooltips for Morellonomicon, More More-ellonomicon, Sunfire Cape, and Sunlight Cape have been updated to more accurately reflect Burn damage per secondItem Changes in Teamfight TacticsDragon Claw Magic Resist: 70 ⇒ 75Dragon Claw max HP regen: 4% ⇒ 5%Locket of the Iron Solari Shield Value: 180/200/220 ⇒ 250/300/350Locket of the Iron Solari Shield Duration: 4 ⇒ 8 secLocket of the Iron Solari Allies shielded on each side: 2 ⇒ 1Ornn (Forge) and Radiant Item reworks in Teamfight TacticsDragon Claw (Radiant) Magic Resist: 140 ⇒ 150Dragon Claw (Radiant) max HP regen: 8% ⇒ 10%Locket of Iron Solari (Radiant) Shield Value: 200/250/300 ⇒ 275/325/375Sniper’s Focus Grants +1 rangeSniper’s Focus Damage Bonus Per Hex: 10% ⇒ 8%Bug Fixes in Teamfight TacticsRolling For Days rolls now correctly count towards Frequent Flier and Return on Investment in Teamfight Tactics. Think Slow: Rolling For Days rolls are no longer consumed by Think Fast.Summons and Training Dummies can no longer be selected as the strongest unit for Shurima, Demacia, and Lesser Jeweled Lotus.Removed a small window where Darius could gain mana between casts after resetting.Removed Cursed Crown and Golden Egg from Double Up game mode in Teamfight Tactics.Ancient dragons and ancient tooltips: Golden Egg unit description no longer says it will hatch into a Draconic ChampionT-Hex can now gain mana on the first fight after cashing out if her ability is unlocked.Contagion Augment bonus damage now additively stacks with other sources of bonus damage rather than multiplicatively.Warlord’s Palace and Targon Prime now work in Hyper Roll.Fixed a bug where Vel’Koz could occasionally fail to multicast if his first cast killed his target.Yasuo can no longer use his ability on untargetable units.Lesser Jeweled Lotus and Jeweled Lotus now always grant the correct amount of Critical Strike Chance.Bastion combat start VFX will now properly play on the center of champions rather than their feet.Dug up: Buried Treasure I/II/III will now stack properly instead of disabling the most recently selected one in Teamfight Tactics.Fixed a bug where Demacia could give an additional radiant item when a stronger unit auto filled an army from benchFixed a bug where Jeweled Lotus Augments were not adding their Critical Strike Chance togetherThe tooltips of Zeke’s Herald, Bramble Vest, Edge of Night, Mortal Reminder, Statikk Shiv, and Gargoyle’s Stoneplate, Redemption, Protector’s Vow, and Hextech Gunblade now match their radiant counterpartsAFK Augment should now always properly allow you to see the shop the round after its effects expire in Teamfight Tactics.Think Fast will no longer appear on Augment rerolls. For real this time. Pinky promise.Unloaded I: Loaded Dice can no longer be offered as part of the Targon Prime BlessingUnloaded II: Loaded Dice can no longer be offered in Hyper Roll armoriesUnloaded III: Loaded Dice can no longer be offered in Double Up assist armories.The sound of music: Fixed a Sona spell fizzle.Riftwalk tooltip now correctly states that the Augment grants a Kassadin in Teamfight Tactics.Fixed a bug where the Ionia bonuses would deactivate after summoning a unit during combatTaliyah will no longer throw rocks at Knocked Up targets when Stunned or under ZephyrCollateral damage: Fixed a bug where Yasuo’s spell would trigger enemy Taliyahs to cast their spell on him.Lucky Gloves Augment will now properly give you Sparring Gloves even if you have Component Buffet Augment.Shoplifting now works correctly even when your bench is full in Teamfight Tactics.Yasuo will no longer knock up and damage his target if he dies mid cast.The man of dreams: Dreaming Pool can now grant Ryze if Invoker is your top traitWorld walker: Ryze can now appear on carouselsRyze now appears in the end of game screenZeri now gets full value from Robotic Arm in Teamfight TacticsFixed Forgefire Poro looking lower quality than intended on Very High settingsBaron Little legends no longer flies through the bottom of the carousel (or edges of the map) with CTRL 2 (Taunt)Get Rek’t: Rek’Sai will no longer execute enemies through death prevention effects like Edge of Night and Heimerdinger Turret’s Repair-o-maticAhri now correctly gains double mana per second while in her Ionia spirit form in Teamfight Tactics.Deadeye of the storm: Deadeye units with Runaan’s Hurricane now correctly deal Deadeye proc damageThat concludes our foray into Teamfight Tactics patch 13.14 notes.