The Casting of Frank Stone Chapter 1 walkthrough

Full chapter guide for The Casting of Frank Stone (Image via Supermassive Games)
Full chapter guide for The Casting of Frank Stone (Image via Supermassive Games)

The first chapter of The Casting of Frank Stone starts with police officer Sam Green. You play Sam, as he investigates the Steel Corp in 1963. The investigation takes place to find leads on the disappearances being reported in that area. The first chapter is very linear and doesn’t feature a complex series of choices. It is a good introduction to the game’s mechanics for new players.

The game's chapter serves as a prologue to the story. In this article, we share all the choices and scenarios in this chapter that should help you go through it with ease.

Disclaimer: This walkthrough features heavy spoilers.


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Complete walkthrough for The Casting of Frank Stone Chapter 1

Introduction to Tom

  • Begin by conversing with Tom.
  • Choose the "serious" option to inquire about the missing boy.
  • Select the "curious" prompt to examine mill records. Selecting this you will find out that someone has been faking some entries.
  • Pick the "accusatory" option to uncover Tom's secret about covering for workers.

Read more: How to kill all characters in The Casting of Frank Stone


Exploring the Mill

Climb the boxes to reach the window (Image via Supermassive Games)
Climb the boxes to reach the window (Image via Supermassive Games)
  • Once you are done talking with Tom, you will start your investigation of the Mill.
  • The first thing you should search for is the barbed wire fence with a gap near a bunch of red barrels.
  • Squeeze through the gap to find the "Iridescent King" trinket (1/12 collectibles).
  • Then, search for an open Window. Keep an eye out for yellow towels on boxes that indicate that you can climb them. Climb the box to reach the open window.
  • Climb through it to reach a small office.

Things to find in the office

  • Before moving the red palette blocking the exit, check the filing cabinet.
  • Here you will find the employee's personnel record (First Champion artifact).
  • Optional: you can find other optional texts here, like the Friday the 13th note, for additional context.

Progressing Through the Mill

The mysterious ear (Image via Supermassive Games)
The mysterious ear (Image via Supermassive Games)
  • Move the palette to go forward and then proceed to find a door leading to another building where you will find Tom.
  • Tom will be looking for his dog. After talking to him, go forward and a cutscene will initiate.
  • You will find the dog and a pile of meat. From this meat pile, Sam will pull out an ear.
  • Move to the next area to find a grate on the ground.

Also read: Where to find all Killer Dolls in The Casting of Frank Stone


Grate Opening Task

You will need the crowbar to open the grate (Image via Supermassive Games)
You will need the crowbar to open the grate (Image via Supermassive Games)
  • Search for a crowbar in the nearby fenced alcove. The fence can be vaulted over from one of the openings which is marked by a yellow towel.
  • Use the crowbar to open the grate and defeat enemies.
  • Interact with Tom about notifying the sheriff (Choose to persuade or express frustration: these choices don’t have much effect on the path).

Underground Exploration

Find the wooden horse here (Image via Supermassive Games)
Find the wooden horse here (Image via Supermassive Games)
  • Go down the grate and enter the Furnace.
  • Follow the furnace access signs.
  • Before going forward, inspect the first sign.
  • Find the second Champion Artifact near the first sign.
  • Go back to the location where you fell from the grate. It is now marked by your police cap.
  • There is a door on the right to find the Wooden Horse trinket.

Navigating the Tunnels

The Hillbilly from Dead by Daylight (Image via Supermassive Games)
The Hillbilly from Dead by Daylight (Image via Supermassive Games)
  • Return to the following furnace access signs.
  • At the second staircase, find an arched crawlspace but don't enter yet.
  • Turn right, climb pipes to collect the Hillbilly doll (Dead by Daylight collectible).
  • Now crawl through the arch and squeeze through a wall opening.
  • Navigate past an exploding pipe (QTE event) and climb a ladder.

The Furnace Encounter

Meet the Nightmare (Image via Supermassive Games)
Meet the Nightmare (Image via Supermassive Games)
  • Enter the furnace area to find a crying baby near the fire.
  • Choose between climbing a ramp or a ladder (both lead to the same outcome).
  • Confront Frank Stone on the walkway.

This marks the end of Chapter 1. After this, the story will take place in the present day.

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Edited by Dinesh Renthlei
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