Thundering Pulse was introduced as a featured weapon in version 2.0 alongside Skyward Blade in the Epitome Invocation banner. With Its substat being the very valuable Crit DMG and its passive boosting ATK by meeting three separate but simple conditions, It is one of the strongest choices for Bow users in the game, fitting of its status as a 5 star weapon. .
About Thundering Pulse
Rarity | ⭐⭐⭐⭐⭐ |
Weapon Type | Bow |
Secondary Stat | Crit DMG |
Refinement Passive | Rule By Thunder |
Region | Inazuma |
Series | Inazuma Series |
How to get Thundering Pulse in Genshin Impact?
Thundering Pulse is an event exclusive 5 Star weapon and this means that the only way to obtain this weapon is by wishing on a banner which features this weapon. You can guarantee Thundering Pulse by charting an ‘Epitomized Path’ for this weapon, which will add a fate point every time you lose a 50/50, guaranteeing you the weapon upon the third five star obtained.
Upgrades
Ascension and Stats
Ascension Phase | Level | Base ATK | 2nd Stat (CRIT DMG) |
0✦ | 1/20 | 46 | 14.40% |
20/20 | 122 | 25.40% | |
1✦ | 20/40 | 153 | 25.40% |
40/40 | 235 | 37.10% | |
2✦ | 40/50 | 266 | 37.10% |
50/50 | 308 | 42.90% | |
3✦ | 50/60 | 340 | 42.90% |
60/60 | 382 | 48.70% | |
4✦ | 60/70 | 414 | 48.70% |
70/70 | 457 | 54.50% | |
5✦ | 70/80 | 488 | 54.50% |
80/80 | 532 | 60.30% | |
6✦ | 80/90 | 563 | 60.30% |
90/90 | 608 | 66.20% |
Ascension Materials
Items Required | Amount |
Weapon Ascension Materials | |
Narukami’s Wisdom | 5 |
Narukami’s Joy | 14 |
Narukami’s Affection | 14 |
Narukami’s Valor | 6 |
Common Ascension Materials | |
Dismal Prism | 23 |
Crystal Prism | 27 |
Polarizing Prism | 41 |
Firm Arrowhead | 15 |
Sharp Arrowhead | 23 |
Weathered Arrowhead | 27 |
Total Mora | 225000 |
Refinements
Refinement | Effects |
1 | Increases ATK by 20% and grants the might of the Thunder Emblem. At stack levels 1/2/3, the Thunder Emblem increases Normal Attack DMG by 12/24/40%. The character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently. |
2 | Increases ATK by 25% and grants the might of the Thunder Emblem. At stack levels 1/2/3, the Thunder Emblem increases Normal Attack DMG by 15/30/50%. The character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently. |
3 | ncreases ATK by 30% and grants the might of the Thunder Emblem. At stack levels 1/2/3, the Thunder Emblem increases Normal Attack DMG by 18/36/60%. The character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently. |
4 | Increases ATK by 35% and grants the might of the Thunder Emblem. At stack levels 1/2/3, the Thunder Emblem increases Normal Attack DMG by 21/42/70%. The character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently. |
5 | Increases ATK by 40% and grants the might of the Thunder Emblem. At stack levels 1/2/3, the Thunder Emblem increases Normal Attack DMG by 24/48/80%. The character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently. |
Availability
Method | Obtainability |
Paimon’s Bargains | No |
Crafting | No |
Overworld | No |
Events | No |
Epitome Invocation | Only if featured |
Wanderlust Invocation | No |
Character Event Wish | No |
Appearance
Each weapon has two forms, one when it is initially summoned and another once it has reached a certain level of ascension. Once this occurs, the weapon will under a change in its design. Thundering Pulse shines with its gold and purple colors and its notable Mitsudomoe insignia carved into its frame, as well as the three pronged lightning blades sticking out from it. It has a jet black bowstring, and it glows progressively as stacks are accumulated.
Non-Ascended
Thundering Pulse’s spikes shine a bright purple that become more pinkish towards the base.Its handle is a dull purple.
Ascended
The colors on both the three spikes around the Mitsudomoe insignia, as well as the Mitsudomoe insignia itself invert. The purple handle is now pitch black with a pink helix shape.
Story
This bow, crackling with thunder, retains its luster despite having been soaked in thick darkness.
When disaster came from a distant sea, it was once the favorite weapon of a great swordsman.
In his youth, he wandered the mountains, and he made a wager with a great Tengu he came across.
He gambled his young, strong body as a bet against a bow given by the Shogun.
As for the gamble itself, he could only sometimes recall it, when he was drunk.
But by the time dawn came, he had three wins and three losses — his contest with the Tengu was a draw.
So in the bad news, he was taken as a servant by the Tengu. But in the good news, he won that unmatched bow.
"Behold, Konbumaru, this is Tengu archery. Watch and learn!"
He was given this rather ridiculous nickname, but ultimately, he witnessed the Tengu's form.
Soaring through the clouds unfettered, unleashing thunderbolts with every bowstring's pulse...
It was a true, unreserved dance of death. Fierce and unpredictable, elegant and beautiful.
Many years later, he was no longer a servant boy, and he had grasped both some archery and swordsmanship.
He was referred to the Shogunate through a recommendation letter from his impatient master.
In the years under the Shogun, his martial skills improved greatly, and he made many friends and enemies.
Still, his hobby of unrestrained wanderlust had not changed. On the contrary, with the Tengu's great bow, he became yet more fearless.
"Let's make a wager this time, shall we? Hmm. Right, then. This bow shall be my wager."
"I bet on the mightiest bow in the world that I will return here alive."
"I'll leave it here with you for now. If I, Takamine, lose our bet, you can keep the bow."
"After all, you've inherited the essence of my archery techniques. You'll be able to make good use of it."
"But if I win..."
When disaster swept in from across the distant sea, the samurai and the obstinate shrine maiden had a mutual wager.
They bet on his safe return from the abyss against the inscribed bow bestowed by the Shogun.
When the dark venom sank deep into the earth and peace returned, the swordsman did not come back.
The Shogun's bestowed bow was given to the shrine maiden as her prize for winning their great wager.
Later, in the forest where the Kitsune Saiguu would no longer appear, in the promised meeting place,
The lone returnee who came stumbling back from the abyss finally met the shrine maiden again, though by now she could no longer be called young.
Dull eyes stained with dried blood and tears regained their radiance, but were pierced through by a barbed arrow glowing with power.
Trivia
-Thundering Pulse shares the same ascension materials as the Hamayumi
-Once it has acquired a stack of its passive, it will begin to glow purple
-It is currently the only 5 Star Bow that grants Crit DMG as a substat
FAQs
How does Thundering Pulse’s passive work?
Thundering Pulse’s passive states: “The character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full)” You want to maximize the time you are meeting all three of these conditions in order to get the highest benefit possible from its passive. As long as you are constantly Normal Attacking and using your Elemental Skill/Burst on CD, you should be meeting all three conditions.
Who is Thundering Pulse BiS for?
It is hands down Yoimiya’s best bow, as well as Childe’s. The way Yoimiya functions means she has the easiest time maintaining all three parts of the weapon’s passive, by the time she bursts she is usually going to be swapped out anyways. Childe falls in the same boat, and actually gains significant benefit from the passive unlike its competitor in Skyward Harp.
Can you still get Thundering Pulse?
It is a unique, limited weapon only available whenever it is announced for a rate-up, which has only happened once so far in version 2.0. Be on the lookout for when it is announced for its next rerun!
Final Thoughts
With its excellent spread of offensive stats, having a valuable Crit DMG substat and relatively easy to activate passive, Thundering Pulse is one of if not the single best bow in the game for most main DPS bow users. Even on users who primarily use charged shots like Ganyu, it is still an attractive option because of how strong its stats are. Consider yourself lucky should you come across this weapon in your wishes.