Cleaving Potential in Warhammer 40k: Space Marine 2 is a statistical term that refers to the ability of a melee weapon to deal damage across a certain range. This is one of the most important stats to consider when selecting one of these close-range armaments as it can help players slice through hordes of enemies with the least number of swings. A higher number on this stat means that the weapon can affect a larger area with each swing dealing damage to all enemies in the vicinity.
Some melee weapons have a higher Cleaving Potential in Warhammer 40k: Space Marine 2 than others. Players need to pay attention to this stat depending on the playstyle that they want to adopt in certain missions. Since some classes cannot equip the melee option in their loadout, it is best to stick with the highest cleaving potential item when dealing with large Tyranid or Chaos waves.
This article will highlight the importance of Cleaving Potential in Warhammer 40k: Space Marine 2.
Note: Parts of this article are subjective and reflect the author’s opinion.
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Why is Cleaving Potential in Warhammer 40k: Space Marine 2 important?
Cleaving Potential in Warhammer 40k: Space Marine 2 is a direct reference to the amount of area a melee weapon can affect. It does not have any impact on the total damage output so you will deal the same damage to all monsters and enemies in that area of affect (AOE).
While it is not a game-changing statistic, it is a core ability that can help you clean up hordes more efficiently.
Which weapon has the highest Cleaving Potential in Warhammer 40k: Space Marine 2?
The Storm Hammer boasts the highest Cleaving Potential in Warhammer 40k: Space Marine 2 with a rating of 6. This can be an ideal weapon for Assault class enthusiasts as it allows them to deal devastating blows with each swing and perform one-shot kills on lesser monsters with a single Ground Pound. However, the high Cleaving Potential is compensated by the Storm Hammer's slow swing speed.
Also Read: Best Assault Class build in Warhammer 40k: Space Marine 2
Power Fist is next on the list with a Cleaving Potential of 4. It is faster than the Hammer but deals wave damage to enemies instead of a swing. This is a good pick when dealing with enemies in a choke point where they can flood in from only a single direction.
If you prefer speed and a larger swing area then the Power Sword is the go-to option. You can easily chop down enemies with this melee weapon without compromising on your rate of swings. However, it has a Cleaving Potential of 4 which is lower than the Storm Hammer. You can also opt to use the Chainsword which has a Cleaving Potential of 4 with a 5+ on Strength and 4+ on Speed for a more balanced approach.
Lastly, the Combat Knife has the lowest Cleaving Potential with only 2 points but offers a 6 on the Speed, allowing players to take rapid stabs and swings with ease.
Also Read: How to unlock multiplayer in Warhammer 40k: Space Marine 2
The choice of melee weapon completely depends on individual preference. So if you wish to take up the Storm Hammer you will need to place yourself on the frontlines amid massive enemy hordes. Combined with weapon-specific perks like Shattering Impact, Seismic Chain, Perpetual Strength, Armoured Strength, Hard Target, Chaos Slayer, and Tyranid Slayer players can clean up monsters in no time and carve out a path for the entire squad.
That is everything you need to know about Cleaving Potential in Warhammer 40k: Space Marine 2. Stay tuned to Sportskeeda for more updates, guides, and news.
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