Wild Rift mid patches aren’t known to be all that big, but it seems that there will be many changes for version 1.1.
Mid-patch 1.1 will be looking to buff Wild Rift’s Akali, Varus, and Evelyn while nerfing Jhin, Ezreal, Amumu, Blitzcrank, and Gragas.
The Gragas and Ezreal nerf will indeed be a blessing for the Wild Rift players. These two Champions have had the highest win rate and are oppressive to play against during both the laning phase and late-game team fights.
Moreover, the summoner spell, Smite, will be getting a nerf. However, the nerf targets laners who abuse this spell often in the game. It will not be affecting jungle Champions in the slightest.
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For a detailed view of the Wild Rift mid patch 1.1 updates, players can check out the notes on the official website. But for a brief overview, here are the major highlights.
Wild Rift mid-patch 1.1 official notes
A. Wild Rift Champions
# 1 - Jhin
Base Stats
- Starting attack speed: 0.75 to 0.66.
- Attack speed growth per level: 2.2 to 3.2 percent.
- Attack speed at level 15: 0.94 (unchanged).
- Attack damage growth per level: 5.5 to 4.55.
- Attack damage at level 15 without items: 196 to 177.
Captive Audience (3)
- Slow: 45 to 30 percent
Curtain Call (4)
- Cooldown: 80/70/60 to 95/80/65.
#2 - Varus
Base stats
- Move speed: 325 to 330.
Blighted Quiver (2)
- Cooldown: 30 to 25 seconds.
- Buff duration: 4 to 6 seconds.
- Damage: 3/3.5/4/4.5 percent of max health to 3.5/4/4.5/5 percent of max health.
#3 - Ezreal
Rising Spell Force (Passive)
- Attack speed per stack: 12.5 to 10 percent.
Mystic Shot (1)
- Damage: 20/55/90/125 to 20/50/80/110.
Arcane Shift (3)
- Cooldown: 19/17/15/13 to 25/22/19/16.
#4 - Akali
Base stats
- Armor: 30 to 35.
Assassin’s Park (Passive)
- Bonus movement speed: 40 to 50 percent.
Twilight Shroud (2)
- Cooldown: 20 to 18 seconds
- Bonus movement speed: 25/30/35/40 to 30/35/40/45 percent.
Shuriken Flip (3)
- Missile range: 7 to 7.5.
#5 - Evelynn
Hate Spike (1)
- Range: 5 to 6.5.
- AP ratio: 40 to 50 percent.
#6 - Amumu
Despair (2)
- Damage: 20/25/30/35 to 10/15/20/25.
Curse of the Sad Mummy
- Stun duration: 2 to 1.5/1.75/2.0.
#7 - Blitzcrank
Base stats
- Base mana: 345 to 300.
- Base mana regen: 15 to 9.
- Mana regen per level: 1.1 to 0.7.
Mana Shield (Passive)
- Cooldown: 50 to 80 seconds
Rocket Grab (1)
- Projectile width: 1.5 to 1.0.
- Damage: 80/140/200/260 to 60/120/180/240.
Overdrive (2)
- Self-slow duration: 1.0 to 1.5 seconds.
#8 - Lee Sin
Safeguard (2)
- Cooldown: 15/14/13/12 to 15 seconds.
- Shield value: 80/160/240/320 to 60/120/180/240.
- Damage: 55/100/145/190 to 50/75/100/125.
- Physical and magic vamp: 40/60/80/100 to 35/50/65/80 percent.
#9 - Gragas
Base stats
- Health: 690 to 650.
Barrel Roll (1)
- AP ratio: 80 to 70 percent.
Drunken Rage (2)
- Cooldown: 4 to 4.5 seconds.
Explosive Cask (4)
- AP ratio: 80 to 70 percent.
B. Wild Rift Items
#1 - Anti-tank Items
Last Whisper
- Armor Penetration: 20 to 15 percent
Mortal Reminder
- Armor Penetration: 35 to 30 percent.
#2 - Active Items
Teleport Enchant
- Cost: 1000 to 800 gold.
Stasis Enchant
- Cost: 1000 to 800 gold
Quicksilver Enchant
- Cost: 500 to 800 gold.
C. Wild Rift Game Systems
Experience sharing
- Shared experience: 150 to 140 percent.
- XP gained from minions (in duo lanes): 75 to 70 percent.
Smite
- Smite will now reduce XP gained from killing minions by 20 percent in the first five minutes of the game.
D. Wild Rift Jungle Monsters
Baron Nashor
- Respawn time: 180 to 210 seconds.
Scuttle Crab
- Respawn time: 120 to 150 seconds.
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