XDefiant Y1S1.3 patch notes (July 31, 2024): Weapon balances, Ranked adjustments, gameplay updates, and more

XDefiant Y1S1.3 patch notes
XDefiant Y1S1.3 patch notes are now out (Image via Ubisoft)

XDefiant Y1S1.3 patch notes are now out and the update will go live on July 31. With this, Ubisoft is bringing multiple changes to the weapons in the game. Specifically, shotguns and SMGs in XDefiant will be undergoing balance changes. There are also new tweaks being made to the Ranked game mode and the Factions. Along with that, Ubisoft is also carrying out some bug fixes for the FPS title.

This article will cover everything you need to know about the XDefiant Y1S1.3 patch notes and what it contains.


XDefiant Y1S1.3 patch notes: All changes coming on July 31, 2024

Here are all the changes in the XDefiant Y1S1.3 patch notes that will arrive in the game on July 31:

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Gameplay

  • XP Boosters will no longer count down when killing time in the Practice Zone
  • Increased vertical ADS sensitivity for controllers so that aiming up and down is more consistent with aiming left and right.

Game Modes

  • Tweaked the Ranked mode pre-game. Ranked matches now won't start with less than 8 players. The Leave button has also been nixed from the map-voting screen to discourage players from dropping out. Ranked matches will be canceled if players manage to skedaddle during map voting.
  • CTF mode is now available in Ranked Play.

Read More: All game modes in XDefiant

Factions

  • Echelon's Intel Suit now only reveals enemies through walls for the player wearing it. Allies will still see enemy locations on the minimap, though.
  • DedSec's spider bots were shocking target players before leaping on their faces, which wasn't winning them fans. Now they only zap targets at the face-hugging stage of the relationship.

Devices

  • Sticky grenades now stay put rather than disappear if the deploying player kicks the bucket.

Miscellaneous

  • The cursor no longer shifts to the main display when playing on a second monitor in fullscreen mode with the "lock mouse to game window" option turned on.
  • Fixed an issue preventing players' kill/death ratio from updating properly after completing matches.

All weapon changes coming with XDefiant Y1S1.3 patch notes

XDefiant Season 1 battle pass weapons (Image via Ubisoft)
XDefiant Season 1 battle pass weapons (Image via Ubisoft)

Here are all the weapon changes in the XDefiant Y1S1.3 patch notes that will arrive in the game on July 31:

  • The Rapid Fire Barrel and Muzzle Booster attachments were causing less recoil on some weapons (such as the ACR 6.8, and AK-47) when they were supposed to cause more recoil. That's fixed.
  • Reduced the MP7's magazine capacity from 35 to 30 and its rate of fire from 875 to 850 rounds per minute.
  • Updated the old iron sights that were appearing on certain LVOA-C cosmetic skins.

M870

  • The short range increased from 10m to 13m.
  • Medium range increased from 15m to 18m.
  • Sprint Out Time (sprint-to-shoot time) reduced from 250ms to 200ms.
  • The hipfire spread range was reduced by roughly 10 percent from 3.4-4.0 to 3.0-3.6 degrees.
  • Aim spread range was reduced by roughly 18 percent from 2.55-3.0 to 2.0-2.6 degrees.
  • Crouch hipfire spread range reduced from 2.89-3.4 to 2.7-3.2 degrees.
  • Crouch aim spread range was reduced from 2.55-3.0 to 2.0-2.6 degrees.
  • Crouch slide, in air, and mantle hipfire spread reduced by 40 percent from 9.0-13.5 to 5.0-9.0 degrees.
  • Crouch slide, in air, and mantle aim spread range reduced from 3.4-3.4 to 2.5-3.0 degrees.

AA-12

  • The short range increased from 7m to 10m.
  • Medium range increased from 10m to 13m.
  • The hipfire spread range reduced roughly 10 percent from 4.75-6.5 to 4.25-6.0 degrees.
  • The aim spread range reduced roughly 13 percent from 2.81-4.13 to 2.5-3.5 degrees.
  • Crouch hipfire spread range reduced from 4.04-5.53 to 3.5-5.0 degrees.
  • Crouch aim spread range was reduced from 2.82-4.13 to 2.5-3.5 degrees.
  • Crouch slide, in air, and mantle hipfire spread reduced by 40 percent from 11.25-15.0 to 8.0-12.0 degrees.
  • Crouch slide, in air, and mantle aim spread range reduced from 3.75-3.75 to 3.0-3.5 degrees.

Read More: Best AK-47 XDefiant loadout and class setup

Double Barrel

  • The short range increased from 12m to 15m.
  • Medium range increased from 16m to 19m.
  • Reserve ammo increased from 12 to 16.
  • Crouch slide, in air, and mantle spread reduced by 40 percent from 11.13-15 to 7-11 degrees.

Sawed-Off Shotgun

  • Reserve ammo increased from 6 to 10.
  • Sprint-to-shoot time reduced from 250ms to 150ms.
  • Crouch slide, in air, and mantle spread reduced by 40 percent, from 11.25-15.0 to 6.68-9.0 degrees.
  • The Pistol Grip and PEQ-15 Laser attachments for shotguns also had their spread Min/Max bonus reduced from 20 to 15 percent.
  • Finally, all shotgun reticle blooms (visualized by the vertical and horizontal hash marks of the HUD reticule) are now enlarged slightly while leaping.

These were all the changes mentioned in the XDefiant Y1S1.3 patch notes.

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Edited by Ajitesh Rawat
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