Final Fantasy XV graphics details revealed

Nekita
Final Fantasy XV graphics details revealed
Fianl Fantasy XV.

Famitsu recently grabbed the golden opportunity if talking to the developing team at Square Enix who have worked on the graphics of the anticipated game Final Fantasy XV. Featured in this interview were the staff members who have worked on the Luminous Studio Engine which is the graphics engine of the game. Sqex.info took up the translating portions of this interview , Remi Driancourt, Akira Iwata and Takeshi Aramaki of Square Enix participated in this interview with Famitsu.

One of the most interesting facts is that the full work on the engine has not been completed yet. They are currently working on version 1.4 while the demo of the game is expected to function on version 1.5 and the final game would be running on version 2.0 so it seems that they are far from finished. Tabata’s report of the resolution of the game was confirmed by the team who assured that the game would run in 1080p at a speed of 30fps where one frame could have up to 5 million polygons. The high polygon count has helped them in applying more realistic looking hair and other features to the characters. This is only one part of the interview which has been published by Famitsu stay tuned for more information on the graphics of the game.

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Edited by Staff Editor
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