Minecraft has a lot of different mobs. One of the most interesting categories of mobs in Mojang's sandbox title are those that can be tamed as pets. Upon being tamed, these mobs will follow the player around automatically. Some pets, such as wolves and cats, can provide protection against hostile mobs found throughout the game.
There are a fair few Minecraft mobs that aren't tameable but would make for amazing and useful pets. This article lists five of the best examples of mobs that would make for amazing pets.
Note: This list is subjective and solely reflects the opinions of the writer
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5 Minecraft mobs that would make for amazing tameable mobs
1) Armadillos
Armadillos are the newest mob to be added to the fully released game as part of Minecraft's Armored Paws update. They are found in savannas and badlands biomes. Much like their real-world counterparts, they will roll up when they detect a threat nearby.
Armadillos can also repel spiders and cave spiders, as they use spider eyes as a main source of food. This is similar to how cats can repel creepers and phantoms. However, while cats can be tamed and brought around easily, the same cannot be said for armadillos. Having an option to tame them would be nice due to the added protection they can give exploring players.
2) Axolotls
Axolotls are an interesting mob. They were added to the game to raise awareness about their endangered status.
Axolotls have also always been shown off as being useful combat companions when exploring underwater Minecraft structures, such as ocean monuments and ruins. This is due to the fact that players can lead them around with buckets of fish, and axolotls will attack any underwater mobs they see. This means that they are essentially untameable pets, which is very strange and counterintuitive.
It would be easier, and make more sense from a gameplay perspective, to have Minecraft's axolotls just be tameable pets. Leave the ability to put them in buckets, as that's a fun alternative to sitting, but let them follow players and teleport after them, like most other pet mobs can.
3) Piglins
It wouldn't be accurate to say that piglins should be tameable. A better word would be hireable, though mechanically, it would work the same way as taming, hence the mob's inclusion in this list.
It would be cool if players could give a piglin a particularly valuable golden item, such as a golden apple, to hire them on as mercenaries. They would then follow the player around for as long as they remained in the Nether. They would attack any mobs that attack the player, including other piglins. And since they're being hired rather than tamed, it would all end once the player leaves the Nether.
4) Hoglins
Hoglins are large hog-like creatures found in the Nether's crimson forests, added by the fan-favorite Minecraft 1.16 update. These mobs are hostile to players, attacking by throwing entities upwards with their large tusks. However, given the ability to put a saddle on an overworld pig and to tame horses, an argument could be made that piglins should instead be a tameable mob.
Perhaps players could again use golden apples as a way to tame this Nether mob, where they would then act as larger, tankier, but slower horses. They could also retain their tusk attack, using it against hostile mobs that get too close. Perhaps a new item, such as a cloak or protective armor, could be added to allow players to bring tamed hoglins into the overworld while avoiding zombification.
5) Iron golems
Iron golems are very unique mobs. They are spawned by villagers to protect against Minecraft's many hostile mobs and can be crafted by players as well. This is a feature shared only with snow golems.
When crafted, iron golems act almost like pet mobs. They won't ever become aggressive toward players. They otherwise act totally normally, wandering around aimlessly killing hostile mobs.
It would be neat to have crafted iron golems as pets that follow players around and prioritize attacking mobs that damage their creator. Instead of having a "sit" mode, iron golems could instead have a panel on their back that can be toggled between a "follow player" mode and a "wandering" mode. The wandering mode would then return them to normal, protecting useful Minecraft villagers from attack.
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