Minecraft snapshot 24w33a patch notes: Bundle returns, experimental redstone changes, large salmon, and more

Minecraft snapshot 24w33a patch notes
Minecraft snapshot 24w33a patch is here (Image via Mojang)

In recent weeks, Minecraft Bedrock has been receiving beta and preview releases in full, along with a few updates as well, but the Java Edition side of the game remained dry with only one small patch. However, the wait is finally over, as there's a new Minecraft snapshot with loads of new features and changes.

Minecraft snapshot 24w33a has finally re-added bundles to the game. Mojang Studios announced their plans to add bundles four years ago, and now, with snapshot 24w33a, players can craft new and improved bundles and use them to store items efficiently.

Besides bundles, there are significant changes related to redstone dust, minecarts, and many other parity additions, such as new banner patterns (Field Masoned and Bordure Indented), item rarities from a recent Bedrock patch, and more. Let's dive deep into the Minecraft snapshot 24w33a patch notes to discover what's new and changed.

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Minecraft snapshot 24w33a patch notes

New Experimental Features

There are some new experimental features available under Experiments while creating a new Minecraft world:


Bundles

Bundles have returned to Java Edition:

  • A Bundle only fits one stack (usually 64 items) but it can be a mixture of many different item types
  • You can insert items into a Bundle directly in the inventory
  • Bundles have a tooltip that shows the items inside
  • If a Bundle has less than 8 item types inside, the tooltip will show all of them
  • Otherwise the tooltip will show the top two rows of items and the others will be hidden below
  • You can select any of the visible items to pull out of the Bundle
  • Right-click to take the first item
  • Use the number keys or scroll wheel to select a different item, then right-click to take it
  • When selecting an item to remove, the Bundle icon shows that item poking out of the Bundle
  • When holding a Bundle in hand, you can empty it onto the ground by right-clicking
  • The Bundle is crafted with one String above one Leather

The controls have changed from the original prototype:

  • Use left-click to put an item into a Bundle
  • Use right-click to remove the top item type from a Bundle
  • When the Bundle tooltip is visible, use number keys or the mouse wheel to select a different item type then use right-click to remove it

Redstone wire experimental changes

  • The performance impact of Redstone wire (connected blocks of Redstone Dust) has been improved
  • Redstone wire now only triggers block updates on blocks that may receive power from the wire
  • Before a line of wire causes block updates, the new signal strength of all connected wires is set
  • The update order around Redstone wire has been changed
  • The aim is to make wire work the same, independent of position and orientation
  • When possible the order is deterministic based on the context the updates are caused in
  • When there is not enough context to fully determine the order, the rest is picked at random

Order in Which a Line of Wire Changes

  • When a line of wire turns on, the wires closer to the power source will cause block updates first
  • When a line of wire turns off, the wires closer to where the power source was, will cause block updates first
  • When two wires have the same distance to the power source, which of them causes updates first is picked at random
  • The random choice is made once for the entire line of wire, to limit the amount of possible outcomes
  • This means, when powering a line of wire from the side, it randomly chooses one of two possible update orders
  • The advantage of having few possible update orders is that the results are more predictable

Block Updates Around a Wire

  • The order in which blocks around the wire update is based on the direction the wire received an update from
  • Currently, the order is: back, front, left, right, down, up
  • left and right may be swapped, depending on the random choice made by the line of wire
  • When the updates are further distributed through solid blocks, the same order is applied there

Known issue

  • As this experiment only changes Redstone wire, interactions with other components may not always act as expected, especially when it comes to update orders.

Minecart improvements

Movement Changes

  • Minecarts will articulate their movement better when going fast, riding on the rail all the time
  • Minecarts will now smoothly turn along with the track and are less likely to halt or derail
  • Minecarts can now jump better
  • They keep their vertical momentum when the track ends with a slope
  • Minecarts will tilt to visually articulate while in the air
  • No rail grinding sound is played when Minecarts are flying through the air
  • Added a new accessibility setting that makes players follow the rotation of Minecarts they ride
  • Defaults to off
  • Only has effect when within a world with the experiment enabled
  • Added new gamerule minecartMaxSpeed that changes the maximum speed of Minecarts
  • Defaults to 8 and goes up to 1000 blocks per second.
  • Setting it to a specific value does not guarantee that a minecart will reach that particular max speed - there are built in air resistances and similar effects that the speed added through slopes or powered rails need to overcome
  • This gamerule only exists in worlds with the experiment enabled

Minecart Changes

  • Minecarts can no longer be placed within another Minecart by the player or a dispenser
  • Minecarts can now consistently be placed next to each other along a track
  • Minecarts now pick up mobs more consistently when moving along a track

Known Impact

  • We are aware that these changes will make certain contraptions such as 'piston bolts' not work at all, or have their behavior changed
  • Very delicate rail networks will have their timings changed due to slight changes in speeds, movement distance, friction etc.
  • Contraptions that rely on Minecarts snapping to rails will no longer work, or have their behavior changed

Changes

  • Various items and blocks have had their assigned rarities changed
  • Tweaked portal cooldowns of vehicles and projectiles
  • After using a Nether Portal, Minecarts and Boats now only need to leave the portal for 0.5 seconds to use a portal again (down from previous 15 seconds)
  • After using a Nether Portal, projectiles such as Enderpearls and Arrows now only need to leave the portal for 2 ticks to use a portal again (down from previous 15 seconds)
  • Suspicious Stew recipes are now shown in the recipe book
  • Breeze no longer have a minimum distance required to attack a target
  • Added a new death message for when killed by a Mace smash attack
  • Wolves can now also be fed cod, cooked cod, salmon, cooked salmon, tropical fish, pufferfish and rabbit stew to achieve parity with Bedrock
  • Enchanted shields now have the same reduced glint as enchanted armor
  • Banner Pattern items have new names and icons
  • Smithing Template items are now named after their template type instead of the generic "Smithing Template" name
  • They instead specify that they are a Smithing Template through a subtitle in the hover text
  • The game will now limit the maximum framerate when it is minimized or when the player is AFK
  • A new Video Setting is introduced to configure this behavior
  • Added language support for Tzotzil and Belarusian (Latin)
  • Tweaked Bee flight distances and cooldowns
  • Bees now wander around randomly for less time after exiting a nest/hive
  • If a bee has a known nest/hive, it will travel less far from it, thus being less likely to get lost
  • Significantly increased the amount of time a Bee can take to return to a known nest/hive before it gives up trying to return home
  • Bees are now a lot less likely to get stuck on corners or when they are close to a nest/hive they are trying to return to
  • Bees are also now a lot less likely to try and pathfind to a flower it cannot reach
  • Updated the Bundle
  • Bats can now spawn at any height, not just below sea level, as long as it is dark enough and there is a solid block to spawn on
  • A triggered raid will no longer start if the raiders cannot find a place to spawn within a reasonable distance of the village they are trying to raid
  • Added baby versions of Dolphins, Squids, and Glow Squids
  • Added small and large Salmon variants
  • The title specified in the written_book_content component will now be prioritized over custom_name and item_name for any item with a non-empty title in this component
  • The performance of the server (tick rate) has been improved when using higher render distances
  • Furthermore, the impact of loading and generating chunks on tick rate has been reduced
  • Redstone Torches have been given a new look with updated textures and models, to give it a unique and distinctive identity

Banner Patterns

  • Each Banner Pattern item now includes their pattern type in their name instead of as a subtitle
  • Unique item textures have been added to better distinguish each pattern type
  • The following Banner Patterns have been added to achieve parity with Bedrock:
  • Field Masoned
  • Crafted with Paper and Bricks
  • Bordure Indented
  • Crafted with Paper and Vines
  • The Bricks and Curved Border patterns in the Loom can no longer be accessed without the above Banner Patterns

Rarity

  • Rarity is a set of categories which determine the color used to display the name of an item or block
  • It has no gameplay impact, but is used to signal how difficult something is to obtain
  • By default, unless specified otherwise, all items and blocks have a rarity of Common which displays their name in the color white
  • We have re-evaluated the rarity of all items and blocks in the game to more accurately reflect the current challenge of obtaining them, given the following guidelines:
  • Items and blocks become more rare depending on the following factors:
  • The chance of finding it in a loot table, including mob drops
  • The amount of travelling required to obtain it
  • The difficulty of any obstacle which must be overcome to obtain it
  • The possible amount of that item or block which exists in the world
  • Any item or block which can be crafted must inherit the highest rarity of its crafting ingredients
  • For example, a Mace has an Epic rarity because one of its ingredients (the Heavy Core) has an Epic rarity
  • Likewise, any crafted item which has only Common crafting ingredients must also be Common
  • The lists below detail the items and blocks which have changed to that rarity category

Common

  • End Crystal
  • Golden Apple

Uncommon

  • Sniffer Egg
  • Chainmail Helmet
  • Chainmail Chestplate
  • Chainmail Leggings
  • Chainmail Boots
  • Recovery Compass
  • Disc Fragment 5
  • Nautilus Shell
  • Echo Shard
  • Goat Horns
  • Pottery Sherds
  • Ominous Bottles
  • Ominous Banner
  • Netherite Upgade
  • Sentry Armor Trim
  • Dune Armor Trim
  • Coast Armor Trim
  • Wild Armor Trim
  • Tide Armor Trim
  • Snout Armor Trim
  • Rib Armor Trim
  • Wayfinder Armor Trim
  • Shaper Armor Trim
  • Raiser Armor Trim
  • Host Armor Trim
  • Flow Armor Trim
  • Bolt Armor Trim
  • The following Music Discs:
  • 13
  • Cat
  • Blocks
  • Chirp
  • Creator (Music Box)
  • Far
  • Mall
  • Mellohi
  • Stal
  • Strad
  • Ward
  • 11
  • Wait
  • Relic
  • 5
  • Precipice

Rare

  • Enchanted Golden Apple
  • Enchanted Golden Apples have become more common in recent years due to being accessible in both Ancient Cities and Trial Chambers, warranting a demotion to Rare instead of Epic
  • Trident
  • We recently increased Trident's rarity up to Epic from Common, but after re-evaluating we felt that it was easier to obtain than other items in the Epic category such as Heavy Cores or Elytras
  • Nether Star
  • Ward Armor Trim
  • Eye Armor Trim
  • Vex Armor Trim
  • Spire Armor Trim
  • Wither Skeleton Skull
  • Skull Charge Banner Pattern
  • Now that Wither Skeleton Skulls are Rare, these banner patterns should be Rare as well
  • Thing Banner Pattern
  • Now that Enchanted Golden Apples are Rare, these banner patterns should be Rare as well

The following Music Discs:

  • Pigstep
  • otherside
  • Creator

Epic

  • Elytra
  • Dragon Head
  • Silence Armor Trim

Inactivity FPS limit

  • The game will now limit the maximum framerate in certain situations
  • These situations are controlled by a new Video Setting: Reduce FPS when
  • Possible options are:
  • Mimimized
  • Limits framerate to 10 FPS only when the game window is minimized
  • AFK
  • Limits framerate to 30 FPS when the game is not getting any player input for more than a minute
  • Further limits to 10 FPS after 9 more minutes of no input
  • Also limits to 10 FPS when the game window is minimized
  • The default is AFK

Player Safety

Skin Reporting

  • Added reporting reason "Sexually inappropriate"
  • This is intended for skins that are graphic in nature relating to sexual acts, sexual organs, and sexual violence
  • Removed reason "Defamation" due to lack of relevance for skins
  • Removed reason "Threat of harm to others" due to already being covered by "Harassment or bullying" reporting reason

Name Reporting

  • Added a text label above the description box to clarify that only the name of the player is subject to the report

Realms

  • Extended the text-filtering-config in order to support an internal migration for Realms Profanity Filtering
  • Servers currently utilizing the text-filtering-config will be able to continue to do so without any changes

Trial Chambers

  • Added new variations to the hallways, including "Encounters": Short challenges leading to a larger chamber.
  • Beds in intersections now have their colors randomized.
  • Replaced the empty chests at the entrance of chamber with a Hopper and Barrel to better show the players that these are meant for disposal and inventory managment!

Additionally, there are numerous technical changes that are important for players who create datapacks, texture packs, or use custom commands. Mojang has also fixed nearly 200 bugs with Minecraft snapshot 24w33a. Interested fans can read the complete patch notes here.

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Edited by Ritoban "Veloxi" Paul
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