An exciting update has just arrived for Bedrock Edition. The Minecraft 1.20.40 update is now available for all devices, bringing a host of exciting changes and much-needed improvements that developers have been diligently working on in recent weeks. In the Minecraft Bedrock 1.20.40 update, villager trade rebalances have been introduced as experimental features.Additionally, Mojang has implemented several fixes and improvements related to in-game sounds, including splash sounds when entering and leaving the water.Coupled with that, this update includes tweaks to various elements such as zombified villagers, witches, camels, golems, and more. If you're curious about these changes, continue reading for the complete patch notes of the Minecraft Bedrock 1.20.40 update.Minecraft 1.20.40 update patch notes for Bedrock EditionVanilla ParityGameplayChanged the default value of the Respawn Radius in the Advanced Settings to 10Falling from a great height while in a Boat no longer deals fall damageFall damage is now absorbed by the entity that lands on the ground when mounted and passed on to passengers if the mount diesGoat Horns can now be heard up to 256 blocks awayTweaked the boss bar HUD colorFlowing Lava and Water mixing mechanics now match Java EditionClosing the inventory of Boat, Raft, or Minecart with Chest now emits vibrationsMobsZombified Villager curing time is now randomized between 3 and 5 minutes, to match Minecraft Java EditionZombified Villagers now have the correct biome overlaysWitches now target players within a 16 block distanceSheep that have been sheared previously and have since grown back wool will now drop wool on deathCamels can no longer dash while in Lava or WaterIron Golems no longer spawn naturally in 2-block-high spaces where they would start suffocatingIron Golems and Snow Golems now have a crumbling-like particle effect when they are createdCartographers no longer offer exploration maps as a trade item when not in the overworldAudioGuardians and Elder Guardians now make flopping sounds when on landWither Skeletons now have their own unique soundsUpdated the sound that’s played when Wither Skeleton Skulls are placed on top of Note BlocksThe sound for picking up items is now played when using the ‘/give’ commandStray Cats now play a sound when begging for foodChanges to BottlesBottles now emit sounds when filling from Water BlocksPouring water or potions from a Glass Bottle into a Cauldron emits the appropriate soundFilling a Glass Bottle with Water or Potion from a Cauldron now emits the appropriate soundDrinking from a Glass Bottle now emits the appropriate soundChanges to water splash soundsThe ambient sounds for entering exiting water is now played only when actor is submerged below eye-level in water, matching Minecraft Java EditionThe splash sound for entering water has been updated to match Minecraft Java EditionExperimental features in Minecraft Bedrock 1.20.40 updateMinecraft Bedrock 1.20.40 update adds experimental villager trade changes (Image via Mojang)All experimental features related to villager trading have been added to Minecraft Bedrock Edition with the 1.20.40 update. These changes can be tested by creating a new world with the Villager trade rebalancing feature turned on. This will change the trades of cartographers and armorers.Both cartographers and armorers have undergone significant changes. Cartographers have gained access to new explorer maps leading to various unique biomes and structures, while armorers have been severely nerfed in Minecraft.In addition to the changes affecting armorers and cartographers, some Minecraft structures have also featured adjustments to their loot tables. They now have a higher chance of containing these items:Ancient Cities: MendingMineshafts: Efficiency (I to V)Pillager Outposts: Quick Charge (I to III)Desert Temples: Unbreaking (I to III)Jungle Temples: Unbreaking (I to III)Fixes and changes in Minecraft Bedrock 1.20.40 updateThere are many new changes and tons of bugs fixed in the new Minecraft update:Performance / stabilityFixed several crashes that could occur during gameplayFixed a crash that could occur when running in the Archold room in the Spellrune Marketplace mapFixed a crash related to the tessellation of water blocksFixed an issue where the game would lock up if a mob would move on a block with 0 frictionGameplayPlayers are no longer affected by Arrow effects if the Arrow is blockedVillages in the End and Nether are no longer saved to the OverworldPlayers can no longer sometimes clip through blocks when gliding with Elytra into blocksBuckets can no longer pick up liquids for a few ticks after they've been placedThis should help make placing and retrieving liquid in a quick succession far more consistent, as well as help players that are using a water bucket to quickly avoid fall damageFixed an issue where moving slowly on Soul Sand would sometimes cause the player to not receive the Soul Speed movement speedPlayers can no longer sometimes clip through blocks when flying in Creative Mode and spamming the sneak buttonMobsFixed a bug where the Sniffer ended digging as soon as item was created, not at the end of the specified dig durationCamels no longer appear to slide when walkingCamels no longer move their legs when standing stillCamels no longer dash indefinitely when in LavaMobs no longer receive fall damage when falling into a 1-block deep water poolRabbits can once again eat partially and fully-grown Carrot cropsBlocksFixed a bug where the wrong side of Signs would sometimes be editedFixed an extremely rare bug (~0.000003% chance) that could cause Item Frames to not drop their item when hit or destroyedThird person camera no longer phases through the lower part of CauldronFalling in Powder Snow no longer causes any damage, no matter the height fallen fromLightweight mobs and entities wearing Leather Boots once again sink into the top layer of Powder Snow when falling from a height of more than two and a half blocksSculk Block no longer drops XP when mined with Silk TouchItemsDiagonal Banner patterns no longer get inverted when applied to a ShieldPlacing invalid items into offhand slot will no longer cause them to dropWarped Fungus on a Stick is no longer held backwards in first person viewUpdated structure icons on Explorer Maps sold by CartographersAccessibilityFixed an issue where text-to-speech did not say how to open chat or use emotesText-to-speech message for popup title/description is now played properlyUser InterfaceAdded a sprint button for Camels when "sprint using the joystick" option is turned offFixed Sneak button partially blocking the D-Pad Up button when using touch controlsSmithing Table no longer shows double overlapping tooltips for some slotsItem names no longer overlaps with the absorption health barItem names no longer overlaps with the mount health barItem names no longer overlaps with the oxygen barUpdated Brewing Stand interface to always stay within its background when scaledImproved disconnect message when trying to join a Realm when not a memberAutocompleting text now moves the caret to end of the lineGraphicalEquipped enchanted armor now has an overall weaker glint, however its intensity more noticeably increases and decreases over timeRandom lights no longer appear in the world without a sourceSplash particles are now emitted at an actor's waist instead of above their head\Along with these changes, there are also many technical changes in the Minecraft Bedrock 1.20.40 update. Interested players can check out the official patch notes shared in the above tweet.