Vibrant Visuals for Minecraft Java Edition might be bad news for third-party shaders

Code changes in Java Edition for Vibrant Visuals could cause issues for third-party shader mods. (Image via Sportskeeda Gaming || Mojang Studios)
Code changes in Java Edition for Vibrant Visuals could cause issues for third-party shader mods (Image via Sportskeeda Gaming || Mojang Studios)

In the first Minecraft Live of 2025, Mojang announced Vibrant Visuals for both Bedrock and Java Edition. While Mojang's main focus is to introduce the visual upgrade to Bedrock first, they are actively working on bringing it to Java at a later date. Getting an official shader pack on Java and Bedrock Editions will be a massive step for Minecraft as a whole.

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However, there are chances that Java Edition's third-party shader pack developers and modders might have a hard time adapting to the changes Mojang will bring to the game's code. Here's how.


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Changes brought to Minecraft Java Edition for Vibrant Visuals and how it might affect third-party shaders

How Mojang is changing Java Edition for Vibrant Visuals

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Mojang is making a massive change in Minecraft's rendering code (Image via Sportskeeda Gaming || Mojang Studios)
Mojang is making a massive change in Minecraft's rendering code (Image via Sportskeeda Gaming || Mojang Studios)

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In a recent blog post, Mojang explained how they are tweaking Java Edition's code. First, they are aiming for refactoring — a method of separating gameplay code from rendering code. This is because they want to work on the rendering code specifically and bring it to modern standards.

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Next, they will lay down a brand new rendering pipeline for a stronger foundation for the future. In this, Mojang mentioned that this new rendering pipeline will not only be helpful to them, but to modders as well.

Finally, they will start bringing Vibrant Visuals to Java Edition feature-by-feature, testing everything before bringing the entire visual upgrade.


How Java Edition changes might affect third-party shader packs and mods

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Whenever Mojang makes a major change in Minecraft, almost every modder is required to update their third-party features to make them compatible with the new game version.

Shader packs have been somewhat of an exception. Even though some shader packs have not been updated in several years, they can still be used in the latest game versions. This is because shader mods like Iris and OptiFine keep updating their features to run all kinds of shader packs in the latest game versions.

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Since Mojang is now bringing massive changes to rendering pipelines and code, there is a question mark over the modding scene, especially for those who create or help run shaders in Minecraft.

After the Vibrant Visuals announcement, the official X account of Iris shaders stated that the mod's future is now in question, simply because Java Edition's rendering code will be changing.

This can also affect OptiFine and shader packs. Older shader packs that used to work on Minecraft might stop working because of these massive changes. Still, only time can tell how third-party shaders will deal with such a change in Minecraft.

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Edited by Akshat Kabra
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