Why does Minecraft need a continent world type?

Minecraft should have a continent world type (Image via Mojang Studios)
Minecraft should have a continent world type (Image via Mojang Studios)

Minecraft has many different world types that change the terrain generation of a world. As of now, the game has the default generation, super flat, large biome, single biome, and amplified world types. Apart from these, Mojang could also add a world type that is closer to the real world, allowing the game to generate continents separated by oceans.

Here is an argument as to why the continent world type will give Minecraft a unique twist.

Note: This article is subjective and solely reflects the writer's opinion.


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Reasons why Minecraft will benefit from continent-world type

Closer to real life

Minecraft can opt for earth-like world generation for more realism (Image via PlanetMinecraft/Mirraine)
Minecraft can opt for earth-like world generation for more realism (Image via PlanetMinecraft/Mirraine)

If you spend a decent amount of time in Mojang's sandbox, you'll notice that most default Minecraft worlds are filled with landmass. Although there are different biomes scattered throughout the world, they are all connected by land, accounting for a massive area. Moreover, even though most worlds also have vast oceans, there is always more land than water.

Although the Overworld realm has several features that are present in real life, the terrain generation is nowhere near realistic. Biomes do not blend into each other in real life, and there is no landmass as big as some of the ones in the game.

Hence, Mojang could add a more realistic world type that creates continents instead of large land masses in a world. This means that large island-type land masses will be separated with large waterbodies in the middle, somewhat similar to the real world. Moreover, while some large continent terrain generations can be connected through a small landmass, others can be separated by a vast ocean.


Continent world type could spice up the multiplayer experience

Multiplayer gameplay with continent-type world generation can be quite interesting (Image via Mojang Studios)
Multiplayer gameplay with continent-type world generation can be quite interesting (Image via Mojang Studios)

Continent world type can be interesting in single-player worlds since players will have to establish themselves in one landmass, and then head into the ocean to explore another.

However, it has way more potential in a multiplayer setting, as players can claim their own continents to build their empires on. They can then form strategic alliances or fight and claim someone else's continent.

Hence, a continent-style world type will offer a new twist to survival multiplayer servers.


Minecraft once had a continent-style world type

Minecraft once had a continent world type as default (Image via Mojang Studios)
Minecraft once had a continent world type as default (Image via Mojang Studios)

It is worth mentioning that Minecraft once had a continent-style world type as default whenever players created a regular world. The game had this world generation type back in 2013, up until Java Edition 1.6. In the old version, land was generated as large islands, which were separated by vast oceans that players had to cross to find new biomes, structures, and features.

This was changed in the Minecraft 1.7.2 update, which brought loads of new biomes and completely changed the world generation, making land masses a lot larger and oceans a lot smaller.

Though it might feel tedious to cross large oceans in a continent-style world type, it can definitely be an option, especially for those looking to spice up their Minecraft experience.


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Edited by Shraman Mitra
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