10 worst enchantments to use in Minecraft 1.21 trial chambers

These enchantments make Minecraft trial chambers more difficult than they need to be (Image via Mojang)
These enchantments make Minecraft trial chambers more difficult than they need to be (Image via Mojang Studios)

Minecraft's enchantments are almost always beneficial to players in some way. However, it's inarguable that some are significantly less powerful than others, especially when within the claustrophobic confines of 1.21's trial chambers. Knowing which enchantments to avoid before delving into these dangerous structures should ensure players the best chance of surviving.

This article lists 10 of the least useful enchantments for trial chambers, along with what makes them so underpowered.

Note: This article is purely subjective and solely reflects the writer's opinions.


10 of the worst Minecraft enchantments to use in trial chambers

1) Channeling

Channeling is usually quite powerful, thanks to how strong lightning is (Image via Mojang Studios)
Channeling is usually quite powerful, thanks to how strong lightning is (Image via Mojang Studios)

Channeling is one of the best enchantments in the entire game, calling down lightning strikes on mobs during thunderstorms. However, this only works on mobs that are exposed to the sky. This means that it's useless in trial chambers, even if it's storming on the surface, making it one of the worst possible enchantments to bring to one of these structures.


2) Blast protection

Trial chambers are quite well-lit, meaning that creepers rarely spawn in them (Image via Mojang Studios)
Trial chambers are quite well-lit, meaning that creepers rarely spawn in them (Image via Mojang Studios)

Blast protection is a poor choice of enchantment since there's only a single source of potential explosive damage within trial chambers. This is found within a randomly generated Minecraft trial chamber trap. Thus, the enchantment is ineffective in trial chambers that don't generate with this specific feature.


3) Bane of Arthropods

Bane of arthropods isn't useful against many trial chamber mobs (Image via Mojang Studios)
Bane of arthropods isn't useful against many trial chamber mobs (Image via Mojang Studios)

Within trial chambers, Bane of Arthropods is only useful against Minecraft spiders, cave spiders, and silverfish. Smite would be a better option, as it would give bonus damage against zombies, baby zombies, husks, skeletons, strays, and bogged. However, sharpness would be even better, giving bonus damage to all mobs, though the bonus is smaller.


4) Knockback

A mob getting knocked very far back thanks to the knockback enchantment (Image via Mojang Studios)
A mob getting knocked very far back thanks to the knockback enchantment (Image via Mojang Studios)

Knockback increases the distance of mobs being pushed back by Minecraft sword attacks. This might seem like a good thing, but it can sometimes be annoying to use. Knocking mobs too far back can make it difficult to land follow-up attacks, resulting in them surviving longer than necessary. This can prove lethal when large groups start to form.


5) Fire protection

Fire charges are one of the only sources of fire damage in trial chambers (Image via Mojang Studios)
Fire charges are one of the only sources of fire damage in trial chambers (Image via Mojang Studios)

Like with blast protection, fire protection is a poor choice of protective enchantment for trial chambers. There are very few areas within trial chambers where players are in danger of fire. Some dispensers contain fire charges and others contain lava, but these are few and far between.

Fire resistance Minecraft potions would also be better than fire protection as an enchantment, as they remove fire damage in its entirety rather than just reducing it like fire protection does.


6) Punch

Punch is easier to follow up, thanks to arrows having great range (Image via Mojang Studios)
Punch is easier to follow up, thanks to arrows having great range (Image via Mojang Studios)

Punch is similar to knockback, as it can also be frustrating to use. It increases the force with which arrows strike targets. This can make it difficult to land follow-up shots, as mobs are forced backward quickly, leading to players wasting arrows. Ultimately, whether or not punch is a bad trial chamber enchantment comes down to personal preference.


7) Multishot

Multishot doesn't have the same utility it typically does in trial chambers (Image via Mojang Studios)
Multishot doesn't have the same utility it typically does in trial chambers (Image via Mojang Studios)

When it comes to crossbow enchantments, multishot is incredibly outclassed in Minecraft trial chambers. The number of mobs that spawn at once and the close quarters mean that it's hard to damage multiple mobs using the extra arrows of multishot. Piercing is a much better choice for trial chambers, as it lets arrows consistently hit several mobs.


8) Breach

A player using a breach mace against a heavily armored mob (Image via Mojang Studios)
A player using a breach mace against a heavily armored mob (Image via Mojang Studios)

Breach is a Minecraft mace enchantment that reduces the effectiveness of armor against the weapon's attacks. This enchantment is useful during ominous events, as they tend to spawn heavily armored mobs, but density would be a more useful enchantment in the long run, as it increases damage against all mobs.


9) Projectile protection

There is no shortage of dangerous projectiles in trial chambers (Image via Mojang Studios)
There is no shortage of dangerous projectiles in trial chambers (Image via Mojang Studios)

Projectile protection is the most useful of all the specialized protection enchantments. This is a direct result of the high number of ranged hostile mobs found within trial chambers, including skeletons, strays, and Minecraft bogged.

However, it's still better to use the generic version of protection, which applies extra defense to damage dealt by all hostile Minecraft mobs. This bonus defense might be lower than it would be with a specialized enchantment, but applying it to all damage types makes it significantly more useful for trial chambers.


10) Smite

Undead mobs are common in trial chambers but smite is still not better than sharpness (Image via Mojang Studios)
Undead mobs are common in trial chambers but smite is still not better than sharpness (Image via Mojang Studios)

Smite is similar to projectile protection in that it is the most useful of the specialized damage enchantments. However, having this specialized bonus damage is worse than a generic damage bonus, which can be found using the sharpness enchantment. That said, smite is by no means an ideal choice for taking on trial chambers.

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