Path of Exile 3.25.1 early patch notes: Thaumaturgic Dust reworks, Tier 17 map changes, and more

Path of Exile 3.25.1 patch notes
Path of Exile 3.25 will have its own patch sometime later (Image via GGG)

Grinding Gear Games recently teased an early look into the Path of Exile 3.25.1 patch notes. The first patch for the Settlers of Kalguur League, this mini-update is supposed to go live later this week (by August 17 PDT). Among the notable changes, the main new league mechanic is getting more rewarding, with a rework of how Thaumaturgic Dust shipment weighs risk-to-reward ratio.

The patch will also affect Path of Exile endgame activities with some balance passes on the new Tier 17 maps added this month. Overall, the early preview of Path of Exile 3.25.1 patch notes already has us more excited for the ongoing season in this ARPG.


Official early patch notes preview for Path of Exile 3.25.1: All changes in the hotfix

Settlers Improvements

As expected, Path of Exile 3.25.1 will include some adjustments to the new league mechanics in Settlers of Kalguur:

  • Reworked how shipping Thaumaturgic Dust affects Shipping Risk and Rewards. Previously, it was multiplying the shipment value and having a disproportionately high impact on risk compared to rewards. Now, it simply adds to the Shipment Value and scales the amount of rewards based on the other goods being shipped. This means the way Thaumaturgic Dust affects Shipment Value/Risk now directly correlates with the amount of rewards you will receive, and in almost all cases this is a buff from before.
  • When Recombinating items, rarer Modifiers now have a much higher chance of being selected for the resulting item than before.
  • Players now spawn further away from the portal in the Admiral Valerius Boss Area to help prevent leaving by accident.
  • Added the Uber Boss Fragments, missing Fossils, and the Blighted Scouting Report to the Currency Exchange.

General Improvements and Changes

Path of Exile 3.25.1 will adjust the following Tier 17 Map Modifiers:

  • Tier 17 Sawblades mod slowed down and there are only 3 sawblades (from 6).
  • The Marked for Death debuff no longer prevents the recovery of life and energy shield. It now increases damage taken by 50% (from 30%).
  • Players and their Minions deal no damage for 3 out of every 10 seconds (from 4 seconds every 10 seconds).
  • Players have a 3% reduced Action Speed for each time they've used a skill recently (from 4%).
  • Monsters have a 100% increased Area of Effect and fire 2 additional Projectiles (from 4 additional Projectiles).
  • Monsters take 35-45% reduced Extra Damage from Critical Strikes (from 100%).
  • Players have 25-30% less Area of Effect (from 50%).
  • Players have 25-30% less Defences (from 50%).
  • Rare and Unique monsters remove 5% of life, mana, and energy shield from players or their minions on hit (from 10%).

The following mods will no longer roll on Tier 17 Maps:

  • 100% reduced Effect of Curses on Monsters.
  • Players have -2 to maximum number of Summoned Totems.
  • Players in Area take 20% increased Damage per nearby Ally.
  • Players cannot gain Endurance, Frenzy, or Power Charges.
  • Players cannot Recharge Energy Shield, and Players cannot Regenerate Life, Mana, or Energy Shield.
  • Players cannot Block, and Players cannot Suppress Spell Damage.
  • Players have a 90% reduced effect of Non-Curse Auras from Skills.
  • Players have an 80% less Recovery Rate of Life and Energy Shield.
  • Monsters Cannot be Leeched From.

There are also other miscellaneous changes related to Tier 17 maps, including:

  • Added a new Tier 17 Map Modifier: Players have 50-60% reduced Maximum total Life, Mana, and Energy Shield Recovery per second from Leech.
  • The Divination Scarab of Plenty now grants additional Packs of Magic Monsters that have an 800% increased chance to drop Divination Cards, instead of modifying existing packs in the area. It also now has a limit of 5 (from 1).
  • The Bestiary Craft to 30% quality a map, now specifies it grants 30% base quality (replacing any alternate quality types from Maven Chisels). This fixes a bug where if you used this craft on a map with quality from a Maven Chisel it wouldn't have added more of the alternate quality.
  • Updated the Vengeful Cry Skill Gem description to clarify that Minions cannot gain rage.
  • The Singular Carapaces Atlas Passive has been renamed to Towering Carapaces.
  • Updated remaining text referencing Reliquary Scarabs to correctly say Titanic Scarabs.
  • Added a slot for Kaom's Command Unique Siege Helmet to the Unique Stash Tab.

Read More: Best League Starters in Path of Exile 3.25


Bug Fixes

The following are all the bugfixes shipping with the latest update, as per Path of Exile 3.25.1 patch notes preview:

  • Fixed a bug where some players were unable to use the Manage Town option from Johan.
  • Fixed the Ransom option not stating how much gold is required.
  • Fixed a bug where Quality on Life, Mana, and Hybrid Flasks were incorrectly scaling Duration.
  • Fixed a bug where Map crafting options from Scarabs were not appearing if placed in the 6th slot of the Map Device.
  • Fixed a bug with Admiral's Arrogance Unique where the chance to gain Maximum Rage from hits granting Rage was applying for all hits.
  • Fixed a bug with the Taste of Hate Unique Flask where its Chill and Freeze Avoidance, and Physical as Added Cold Damage effects were not applying.
  • Fixed a bug where the Vengeance Notable Passive Skill granting Rage when Hit by Enemies was incorrectly applying to all Hits and not just Hits by Enemies.
  • Fixed a bug where the Savage Intensity Notable Passive Skill was not reducing the Rage Cost of Skills.
  • Fixed a bug where the Sepulchre Map Boss, Doedre the Defiler, would fail to drop guaranteed rewards after being killed in her second form.
  • Fixed the Meteor on Flask Use Tier 17 Map Modifier and Searing Exarch Altar Modifier having no impact effect.
  • Fixed a bug where the Plummeting Kahuturoa Unique Finisher Effect Microtransaction could not be used along with a Rare Monster Finisher Effect.

Note that these are an early preview to give us a taste of what's to come. In the actual Path of Exile 3.25.1 updates, the patch notes and finer details may undergo changes.

Meanwhile, you can peruse our other guides on the game:

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Edited by Jito Tenson
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