All Honor of Kings season 7 heroes and equipment balance adjustments, explained

Honor of Kings season 7
All details about heroes and equipment balance adjustments in Honor of Kings season 7. (Image via Level Infinite)

Honor of Kings season 7 has arrived with rank resets, plenty of optimizations, battlefield changes, and more. Among other updates, Level Infinite has also made balance adjustments to a few Heroes and equipment. Five HoK heroes have received mechanics upgrades and two got their mechanics adjusted. Additionally, Level Infinite buffed three heroes and nerfed one in the latest season.

Moreover, Level Infinite adjusted three pieces of equipment, comprising one Movement and two Physical. This article details all the Hero and equipment balance adjustments in the latest HoK season 7.


All heroes' balance adjustments in Honor of Kings season 7

Ukyo Tachibana (Mechanics Upgrade)

Ukyo Tachibana in HoK. (Image via Level Infinite)
Ukyo Tachibana in HoK. (Image via Level Infinite)

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Level Infinite has added a new effect to Ukyo Tachibana’s Passive Skill, Concealed Sabre Hazy Blade, and improved its effects. Additionally, the developers have reduced the unlock conditions of this Assassin hero's Skill 1, Concealed Sabre Swallow Swipe, and adjusted its cooldown in Honor of Kings season 7. See below for the details:

1) Passive: Concealed Sabre Hazy Blade

Extra Physical Damage

  • Before: 30% Physical Attack
  • Now: 40 to 80 (+35% extra Physical Attack)

Extra Physical damage at the edge

  • Before: 65% Physical Attack
  • Now: 80 to 160 (+70% Physical Attack)

Enemy Movement Speed reduction

  • Before: 50%
  • Now: 15% to 30%

New Effect

  • When Ukyo Tachibana hits enemies he recovers 100 to 200 Health (+2% extra Health). The recovery amount is halved for non-hero units. He can prepare a Quick-draw slash every 4 to 5 seconds. Every hit of his skills reduces the cooldown of his enhanced Basic Attack by 0.5 seconds.

2) Skill 1: Concealed Sabre Swallow Swipe

New effect

  • He can activate Skill 1’s second stage after 2 seconds. It triggers immediately after the first stage hits an enemy. If Ukyo returns to the starting point of the Skill’s first stage, the second stage enhances and hits enemies within a larger range. Every hit of Skill 1 reduces the cooldown of his Ultimate Skill by one second (halved for non-hero units). The Skill’s damage increases by 1% for every 2% Health lost by the enemies.

Cooldown

  • Before: 7 seconds
  • After: 7 seconds (-0.2 seconds per skill level)

Gan & Mo (Mechanics Upgrade)

Gan & Mo in HoK. (Image via Level Infinite)
Gan & Mo in HoK. (Image via Level Infinite)

The developers have increased the skill use count of Mage class hero, Gan & Mo’s Passive and Ultimate Skills in Honor of Kings season 7. Here are the details:

1) Base Stats

Base Health

  • Before: 3,189 (+171 per hero level)
  • Now: 3,251 (+180.6 per hero level)

Base Physical Attack

  • Before: 159 (+9.5 per hero level)
  • After: 165 (+10 per hero level)

2) Passive Skill: Forever Entwined

New Effect

  • His Flying sword skill shares a cast limit for a total of 2.

3) Ultimate Skill: Freshly Forged

New Effect

  • The flying sword skill use limit increases by 1 after Gan & Mo unlocks it.

Effect Adjustments

  • Before: Resets flying sword skill cooldowns.
  • After: Grants 2 flying sword skill uses.

Da Qiao (Mechanics Upgrade)

Da Qiao inn HoK. (Image via Level Infinite)
Da Qiao inn HoK. (Image via Level Infinite)

Level Infinite has increased the area of Da Qiao’s Skill 1 and Skill 3, and enhanced Skill 2 in Honor of Kings season 7. See below for the details:

1) Passive: Law of Infinity

Effect adjustments

  • Da Qiao can buff only her own Movement Speed by 30 to 60 and can’t buff her teammates’ Movement Speed.

New Effect

  • Leaping Koi Tide and Severing Surge range increases by 50 (Up to a maximum of 200) for every 250 Magical Attack.

2) Skill 1: Leaping Koi Tide

Tide hit count

  • Before: 6 times
  • After: 6 times

3) Skill 2: Sea of Fate

Effect Adjustments

  • She summons a magic circle that grants vision for 4 seconds. An ally can be teleported back to the spawn point with all debuffs cleared after the circle ends. The teammate can also travel through the portal near the crystal. If none of the allies return through the circle, it leaves a mark. A teammate can touch it to recall. If Da Qiao cancels the mark or doesn’t send a hero back, she gains back 50% of the cooldown.

4) Skill 3: Severing Rage

Trade hit count

  • Before: 6 times
  • After: 5 times

5) Ultimate Skill: Eye of the Whirlpool

Changes to buff she grants the teammates within her range

  • Before: Gives 40% (+5% per skill level) Attack Speed
  • After: Gives 350 (+175 per skill level) (+50% Magical Attack) shield for 8 seconds.

Charlotte (Mechanics Upgrade)

Charlotte in HoK. (Image via Level Infinite)
Charlotte in HoK. (Image via Level Infinite)

Level Infinite has reduced the cooldown of her Skill 1 and Skill 2 in Honor of Kings season 7. Additionally, she can conveniently maintain passive stacks. Here are the details:

1) Passive: Splash Gradation

  • Improved the way her stacks display.

Enemy Attack Speed duration

  • Before: 15% to 43%
  • After: 10% to 20%

New Effect

Her passive stacks decay gradually instead of all at once.

2) Skill 1: Tri-Slash

Cooldown

  • Before: 8 seconds (-0.2 seconds per skill level)
  • After: 8 seconds (-0.3 seconds per skill level)

3) Skill 2: Splash Fount

Cooldown

  • Before: 6 seconds
  • After: 6 seconds (-0.2 seconds per skill level)

Garo (Mechanics Upgrade)

Garo in HoK. (Image via Level Infinite)
Garo in HoK. (Image via Level Infinite)

In the Honor of Kings season 7 update, the casting speed of Garo’s Skill 2 increases with Attack Speed. Here are the details:

1) Skill 2: Silent Arrow

New Effect

  • Its casting speed increases by 1% per 1.5% Attack Speed (up to a maximum of 100%).

Dolia (Mechanics Adjustments)

Dolia in HoK. (Image via Level Infinite)
Dolia in HoK. (Image via Level Infinite)

Level Infinite has removed the knockback effect on distant enemies of the Support hero Dolia's Skill 2. Here are the details:

1) Skill 1: Ode

  • Ode’s fourth sound wave can’t knock back enemies who are far away.

Diaochan (Mechanics Adjustments)

Diaochan in HoK. (Image via Level Infinite)
Diaochan in HoK. (Image via Level Infinite)

The developers have made the cooldown of Diaochan’s Skill 2 smoother. Here are the details:

1) Passive: Explosion of Fragrance

Health recovered upon triggering marks

  • Before: 120 to 274
  • After: 130 to 260 (+1.5% extra Health)

2) Skill 2: Petals in the Wind

Mechanics Change

  • Before: All 3 lotus petals have a range of 500, and hitting with them reduces Skill 2’s cooldown by 4 seconds.
  • After: The first, second, and third petals have a range of 500, 525, and 550 respectively. Each petal hit reduces Skill 2’s cooldown by 1.33 seconds.

Mai Shiranui (Stats buff)

Mai Shiranui in HoK. (Image via Level Infinite)
Mai Shiranui in HoK. (Image via Level Infinite)

The developers have reduced the Energy Cost of Mai Shiranui’s Skill 2 and Ultimate Skill. Here are the details:

1) Skill 2: Kachousen

Energy Cost

  • Before: 40
  • After: 35

2) Ultimate Skill: Chou Hissatsu Shinobi-Bachi

Energy Cost

  • Before: 110
  • After: 100

Menki (Stat buffs)

Menki in HoK. (Image via Level infinite)
Menki in HoK. (Image via Level infinite)

Level Infinite has increased Menki’s Base Stats. See below for the details:

1) Base Health

  • Before: 3,041 (+237.2 per hero level)
  • After: 3,249 (+238.2 per hero level)

2) Base Physical Defense

  • Before: 79 (+15.5 per hero level)
  • After: 120 (+18 per hero level)

Yao (Stats buffs)

Yao in HoK. (Image via Level Infinite)
Yao in HoK. (Image via Level Infinite)

The developers have increased her base Physical Defense and reduced Skill 2’s cooldown in Honor of Kings season 7. Here are the details:

1) Base Physical Defense

  • Before: 94 (+22.3 per hero level)
  • After: 120 (+22.3 per hero level)

2) Skill 2: Starburn

Cooldown

  • Before: 7 seconds
  • After: 7 seconds (-0.2 seconds per skill level)

Augran (Stat Nerfs)

Augran in HoK. (Image via Level Infinite)
Augran in HoK. (Image via Level Infinite)

Level Infinite has reduced the Fighter class hero, Aguran’s capacity to deal sustained damage with his Basic Attack in Honor of Kings season 7. Here are the details:

1) Passive: Soul Resonance

Soul Chain physical damage

  • Before: 50% Physical Attack
  • After: 45% Physical Attack

Han Xin (Stats Buffs)

Han Xin in HoK. (Image via Level Infinite)
Han Xin in HoK. (Image via Level Infinite)

The developers have buffed base Physical Defense and adjusted his Ultimate’s late–game damage in Honor of Kings season 7. Here are the details:

1) Base Physical Defense

  • Before: 92 (+16.5 per hero level)
  • After: 150 (+14.5 per hero level)

2) Ultimate Skill: The Unrivaled Spear

Base Damage

  • Before: 250 (+85% extra Physical Attack) (+50 per skill level)
  • After: 250 (+65% extra Physical Attack) (+125 per skill level)

All equipment balance adjustments in Honor of Kings season 7

Level Infinite has made balance adjustments to three pieces of equipment in Honor of Kings season 7. (Image via Level Infinite)
Level Infinite has made balance adjustments to three pieces of equipment in Honor of Kings season 7. (Image via Level Infinite)

Level Infinite has adjusted three Honor of Kings equipment: Boots of Resistance, Daybreaker, and Pure Sky in season 7. Here are the details:

1) Boots of Resistance

Passive: Tough

  • Before: Gives 30% resistance
  • After: Gives 25% resistance

2) Daybreaker

Passive: Sunder

  • Before: Physical Pierce +20% (doubled for ranged heroes)
  • After: Physical Pierce +20% (doubled for ranged heroes)

Price

  • Before: 3,400
  • After: 2,760

3) Pure Sky

Active: Dispel

  • Before: Heroes can use it while being crowd-controlled.
  • After: Can’t activate while being crowd-controlled.

That concludes our all heroes and equipment balance adjustments for Honor of Kings season 7.

Edited by Jito Tenson
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