Weapons in Fallout Shelter determine whether your vault will be able to repel hordes of enemies. Legendary weapons will be the most effective since they are not only powerful because of their damage per second but also because of their special effects, which is why they are useful against Raiders and Deathclaws alike.
We have curated a list of the best 10 weapons in Fallout Shelter that will help you defend and attack. These weapons have been chosen to be multipurpose, useful, and capable of changing the outcome of a critical battle. Whether you are defending your vault or just roaming the wasteland, these weapons will make your vault dwellers ready for anything.
List of unique 10 best weapons in Fallout Shelter
1) Fat Man
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The Fat Man is a very powerful nuclear launcher that does 22-29 damage to all the enemies in the area. The only drawback is the slow firing rate but it is a monster when it comes to damage, eliminating entire groups of enemies with a single shot.
However, since this ability targets all allies in the area of effect as well, it should be used sparingly, especially in small rooms filled with enemies and friendly NPCs. For high-level dwellers with endurance, the Fat Man guarantees that no enemy will be able to stay alive in your vault for long.
2) Vengeance
Vengeance, a legendary Gatling Laser, is a beast that consistently dishes out 21-26 damage per shot with the fire rate. This weapon deals a lot of damage per second for an extended period of time, which is useful when fighting powerful enemies such as Deathclaws and Radscorpions.
Due to the weapon’s high fire rate, it can easily take out any single-target threat, especially if it is given to dwellers with high Perception. All in all, Vengeance is a great choice for those situations when constant application of pressure is needed to hold off large numbers of foes.
3) Dragon's Maw
The Dragon’s Maw is a plasma rifle with an incredible 25-30 damage range per shot. This makes it a required energy weapon, perfect for the task of chipping through enemies such as Ghouls and Raiders. It shines most in the mid-tier where it can unleash highly damaging plasma blasts while your dwellers are safely behind the shield. The Dragon’s Maw thrives in both attack and defense, whether it is protecting the vault or sending dwellers out into the wasteland.
4) Miss Launcher
The Miss Launcher deals 22-27 damage in an area of effect. While its not as powerful as the Fat Man, it has a faster reload and AoE which makes it a good backup weapon. The best time to use the Miss Launcher is when many enemies charge into a single room in a defensive manner.
It has AoE damage that can wipe out all the low-level enemies in one go and with proper placement, it can hit two or more targets. This weapon should be used in large rooms where the dwellers are far apart to avoid shooting your own people.
5) MIRV
The MIRV fires multiple mini-nukes for 23-29 AoE damage. It is the best weapon for crowd control in Vault defense as it has the ability to wipe out many enemies at once. The only drawback of MIRV is its slow reload time but it is effective when used against groups of enemies, for example during raids by Deathclaws or Ghouls. Its damage output is best used sparingly, only for the most dire of situations, making it a core component of any vault’s defense.
6) Plasma Rifle
Plasma Rifle is an energy weapon that has a moderate damage range of 15-18, which makes it a good weapon for mid-range combat. It is very effective against Raiders and Mole Rats if used by the dwellers with high Perception and Agility.
The Plasma Rifle is a versatile weapon with good damage per shot and does not waste resources on an unnecessary amount of ammunition. This weapon is best used for defending vaults and for exploring since it is well-suited for dealing with mid-level threats that could otherwise pose a great threat to your security.
7) Gauss Rifle
Inflicting 17-22 damage, the Gauss Rifle is an energy weapon with the best range among all the weapons available in the game. It is a favorite tool for shooting enemies from a distance, so they never get close to your vault’s crucial zones.
Its high accuracy coupled with a decent reload speed makes it a very good weapon, especially for high Perception characters. The Gauss Rifle excels in those conditions where it is necessary to eliminate the enemy before they get close, making this weapon an indispensable attribute of any vault dweller.
8) Relentless Raider Sword
It has 18-22 damage and is one of the best melee weapons in the game. This weapon thrives in situations where enemies have to be taken out one at a time and is perfect for use in small vault rooms. Players with high Strength attributes will be able to fully utilize it, slicing through enemies such as Ghouls and Raiders. It doesn’t have the variety of other legendary weapons but its fast strikes make it a must-have for close-quarters combat.
9) Railway Rifle
The Railway Rifle has a damage range of 16-21 and is special due to the railroad spike that stuns the enemies. It is most effective in close-quarters combat where you want to stall the approach of enemies such as Ghouls or Raiders. The mid-range weapon makes it possible for it to deal constant damage while keeping the enemies at a safe distance. High Agility dwellers will find this weapon useful the most.
10) Alien Disintegrator
The Alien Disintegrator provides 21-27 damages and is one of the best energy weapons in Fallout Shelter. This weapon has high damage per shot and a fast fire rate, making it is very effective for both combat and traveling across the wastelands. The Alien Disintegrator is more effective than other energy weapons since it can deal considerable damage at short and medium ranges. Its futuristic design and high damage output mean that dwellers can handle even the most difficult foes and when used with high-perception dwellers, entire groups can be annihilated.
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