Clash Royale season 67 is expected to kick off sometime between January 7 and January 13, 2025. While the devs are now working on balancing many of the cards, they have reposted the leaks by Royale API, confirming all the details of their post, and showing work-in-progress details regarding all the changes. This will be a big update since the developer aims to adjust the stats and abilities of almost 24 cards in the game, with many cards getting nerfed, buffed, or reworked.
This article will explain all the Clash Royale Season 67 balance updates the devs are currently working on.
Note: These balance changes are not finalized and might change depending on community feedback before the next season starts.
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Clash Royale season 67: All cards getting nerfed
1) Archer Queen (Nerf)
- Ability Cooldown: +13%
Archer Queen is one of the three Champion cards in Clash Royale that will be nerfed next season. The cooldown of her ability will be increased from 15 seconds to 17 seconds (+13%). Therefore, players will have to wait a bit longer to go invisible again.
2) Cannon Cart (Nerf)
- Shield HP: -8%
- HP: +0.4%
The devs might soon nerf Cannon Cart by reducing its shield by 8% (892 HP to 824 HP). Therefore, its shield (cart form) will now get destroyed quickly. Additionally, its HP is being increased from 820 HP to 824 HP. However, this change is not counted as a buff since it’s a bug that might now get fixed.
3) Fisherman (Nerf)
- Slow Duration: -40%
Whenever the Fisherman hooks and pulls an enemy towards himself, the latter gets slowed. However, this will get nerfed in Clash Royale Season 67 as the slow duration will be reduced by 40% (2.5 seconds to 1.5 seconds).
4) Goblinstein (Nerf)
- Doctor HP: -19%
Since his launch, Goblinstein in Clash Royale has become one of the most overpowered Champions in this game. Therefore, the devs plan to nerf him in Clash Royale Season 67, by reducing his HP by 19% (885 HP to 721 HP).
5) Ram Rider (Nerf)
- HP: -4%
The Ram Rider has always been one of this game’s most popular attack troops, overshadowing her sibling the Hog Rider. As such, the devs plan to nerf her health by 4%, lowering it from 1,767 to 1,696.
6) Bomber Evolution (Nerf)
- Change: One attack can’t hit the same enemy twice.
The Bomber Evolution is getting a change in its attack effect that somewhat nerfs it. Since the evolved Bomber’s attacks bounce three times, it won’t damage the same enemy troop or tower twice in the next month's patch.
Many players could damage enemy towers twice with each attack, dealing massive damage consistently. Therefore, it makes sense that the devs are removing this effect to nerf the Bomber Evolution.
7) Goblin Barrel Evolution (Nerf)
- Change: Decoy Goblin Barrel looks different for a second
If you use the Goblin Barrel Evolution, it will also automatically throw a decoy barrel on its horizontally opposite location. However, even though the decoy Goblins have lower HP, players get confused regarding which barrel is real. As such, there will be a visual indicator now where the decoy barrel glows differently when you use this card. This is a nerf since the enemy can now counter them accordingly.
8) Skeleton Evolution (Nerf)
- Unit Count: -25%
The Skeleton Evolution is set to get nerfed next season where you will spawn with three Skeletons (like its standard variant) instead of 4 (-25%). As such, the maximum number of Skeletons spawned will become six instead of eight.
Clash Royale season 67: All cards that might be getting buffed
1) Baby Dragon (Buff)
- Splash Radius: +25%
The Baby Dragon is the first card the devs plan to buff in Clash Royale Season 67. His attack’s splash radius might be increased to 1.5 tiles instead of 1.25 tiles since he was falling out of the meta compared to other splash damagers.
2) Royal Recruits (Buff)
- Damage: +4%
Royal Recruits will get buffed since the devs are planning to increase their damage on each hit (138 from 133).
3) Witch (Buff)
- Splash Radius: +50%
Like the Baby Dragon, the Witch’s splash radius will also be increased from 1 tile to 1.5 tile (+50%) since the Wizard has become the most preferred splash damager.
4) Dark Prince (Buff)
- Charge Distance: -14%
The Dark Prince always walks for four tiles before charging. However, the devs are planning to reduce this to three tiles, making him charge faster.
5) Electro Giant (Buff)
- Sight Clip: +2 tiles
It’s debatable whether this expected Electro Giant change is a buff (which it is technically) or a rework (which it is on paper) in Clash Royale Season 67. This troop always tended to get attracted to buildings placed farther away from him. As such, his sight will now be capped at a maximum of two tiles.
6) Goblin Demolisher (Buff)
- Lifetime: +4%
The Goblin Demolisher will be buffed on Clash Royale Season 67 since he is mostly unused in top-tier decks. Since he charges for a maximum of seven seconds before exploding automatically, he often fails to reach enemy towers and damage them. As such, the devs are planning to increase this charge lifetime to eight seconds, making him a true kamikaze bomber.
7) Mighty Miner (Buff)
- Damage increase time: -11%
The Mighty Miner starts increasing the damage it deals with over time. However, this will be buff in Clash Royale Season 67 as he will now start dealing damage after two seconds instead of 2.3 seconds.
8) Mini P.E.K.K.A (Buff)
- Damage: +5%
While the Mini P.E.K.K.A already does lots of damage on every hit, the devs are planning to amp this up in Clash Royale Season 67 by increasing it to 754 from 720.
9) Cannon Evolution (Buff)
- Barrage Damage: +10%
The recently introduced Cannon Evolution will be buffed in Clash Royale Season 67 where its missile barrage will do 353 damage instead of 320.
10) Wall Breaker Evolution (Buff)
- Damage dealt to troops and buildings: +50%
The Wall Breaker Evolution will \get a major damage boost dealt to troops and buildings (not crown towers) where they will do 292 damage instead of 195.
11) Dagger Duchess (Buff)
- Daggers Stored: +13%
- Projectile Speed: +67%
While the Dagger Duchess is pretty powerful as she is, she suffers a lot when she runs out of daggers and while changing targets. Her dagger count is set to increase to nine instead of eight along with the speed (increased to 1,000 from 600).
12) Goblin Machine (Buff)
- Damage: +57%
- Hit Speed: -25%
The Goblin Machine is one of the least used Legendary cards in Clash Royale. To change that, he will receive a buff in Clash Royale Season 67 by significantly increasing his damage (212 from 135). Moreover, his attack speed will be lowered to 0.8 seconds instead of 1.3 seconds. Both these buffs would increase his overall DPS (Damage Per Second) by 17%.
Clash Royale season 67: All cards that might be getting reworked
1) Ice Spirit Evolution (Rework)
- Ice Blast Count: -33%
- Ice Blast Damage: +48%
Ice Spirit Evolution is getting reworked in Clash Royale Season 67 in January 2025. Instead of jumping up to three times, it will now jump twice (-33%). While this is a nerf, its overall damage will get a massive buff, dealing 163 damage instead of 110 (+48%).
2) P.E.K.K.A Evolution (Rework)
- Healing from damage dealt to small troops (0-990 HP): -50%
- Healing from damage dealt to medium troops (991-1989 HP): No change
- Healing from damage dealt to big troops (1990+ HP): +50%
P.E.K.K.A Evolution will get reworked in Clash Royale Season 67 where she will heal herself variably depending on the health of the troop it fights with. She will do less damage to smaller troops (142 instead of 282) and more damage to bigger troops (565 instead of 282). Her healing from medium troops remains the same (282).
3) Royal Recruits Evolution (Rework)
- Damage: +4%
- Charge Distance: +33%
- Charge Damage: +1%
Just like its base version, the evolved Royal Recruits will be getting reworked. While this includes the +4% damage buff, their charge distance might now cover 2 tiles instead of 1.5 (+33%). Additionally, their charge damage might also be increased from 273 to 274 (+1%).
4) Lumberjack (Rework)
- Rage Duration: -8%
- Damage: +5%
The Lumberjack will be getting reworked in Clash Royale Season 67. While his rage duration is being reduced to 5.5 seconds from eight seconds, his damage is being buffed to 255 from 242.