Squad Busters Frank: Stats, abilities, and how to use

Frank enters the Squad Busters battlefield (Image via Supercell)
Frank enters the Squad Busters battlefield (Image via Supercell)

Squad Busters Frank is a rare troop that can be unlocked from the Spooky World. As a Defender, he has high hitpoints and takes on the role of a tank in most squads. Moreover, he uses his hammer for melee attacks, which occasionally stun the enemies around him. Frank originates from Brawl Stars, where he also has a massive health stat, paired with the ability to stun enemies.

Frank was released along with Ruffs and Poco, in the new Spooky World update. Since the world event is over, players now have to unlock this troop from the Spooky World.

With that said, this article highlights the details of the Squad Busters Frank troop.


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Squad Busters Frank: Everything you need to know

Stats:

Frank has high hitpoints and his stats are as follows:

  • Health: 3200
  • Damage: 95
  • Fusion Health: 9600
  • Fusion Damage: 190

Upgrading to Fusion boosts Frank's stats but he does not gain any Fusion Perk.

Abilities

Squad Busters Frank unlocks the following abilities with new forms:

  • Baby Form: Uses hammer to attack, which sends shockwaves.
  • Classic Form: Shockwaves travel for longer distances and deal more damage.
  • Super Form: Charges more damage after taking damage.
  • Ultra Form: Slams a Super Shockwave that stuns enemies after taking damage.

Do note that Frank's Ultimate Form and ability have not been introduced yet.

Squad Busters Frank: How to use

Frank is a melee troop and can utilize the attack speed buff provided by the Barbarian King. However, he should not be used as an attacker in a squad. Instead, players should consider pairing him with a ranged attacker like Colt or Archer Queen. Moreover, since Frank cannot heal himself, he needs a healer in the squad.

Frank's normal attacks do area damage but do not stun the targets. The Super Shockwave attack, which can stun enemies, is only charged when the troop takes some damage. Therefore, this attack can be charged by taking damage from the vines that surround the arena in the later stages of the game. However, it's tricky to aim this attack when charged this way.

Moreover, Frank's high hitpoints allow him to guard fragile ranged attackers when the squad faces monsters.


Check out our other coverage on Squad Busters:

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Edited by Shraman Mitra
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