Motorsports Games has announced the withdrawal of all NASCAR games by the end of the year. The famed video game developer will officially stop the sale of games like NASCAR Heat, NASCAR Ignition, and NASCAR Rivals franchise from the market.
In a recent post on X (formerly Twitter), Motorsports asked players to complete their collections of the soon-to-be delisted games by December 31. This news comes at the heels of NASCAR selling its license to iRacing and the financial struggles faced by the Motorsports Games.
"From December 31, 2024, all NASCAR game titles and their DLC content will no longer be available for purchase on all digital storefronts but will remain available to play after this time...Please lookout for various platform promotions this December to complete your NASCAR console game collection while you can! We sincerely thank our community for the enthusiasm and support you’ve shown for these games over the years and hope you have enjoyed racing with us."
Furthermore, iRacing announced that it is developing NASCAR 25 which is set to be launched in the fall of 2025. Here's what iRacing's social media handle wrote on X:
"The team back at the shop is hard at work on an all new NASCAR experience coming to console in the fall of 2025."
Moreover, the Dale Earnhardt Jr-managed iRacing, which mimics a real-life environment and gives a cockpit view of its racing style, shared a new update on making the most of the technology.
NASCAR legend Dale Earnhardt Jr.'s iRacing to collaborate with Microsoft Research on AI
Hall of Famer Dale Earnhardt Jr. serves as the Executive Director of iRacing and joined the company's management committee in 2020.
In a post on X (formerly Twitter), iRacing announced its collaboration with the IT conglomerate Microsoft Research to explore new advancements in Artificial Intelligence and explore the functionalities of AI-based drivers, coaches, crew chiefs, and more.
"We couldn’t be more excited to work with Microsoft on new AI-based learning models which hopefully will lead to iRacers having even a better experience, not to mention improving their racecraft and performance,” said iRacing president Tony Gardner. “Our goal is to leverage the realism and quality of our existing product, build upon our market-leading existing single player opponent AI, and learn from the collaboration with Microsoft Research to create new and improved features that will benefit all iRacers."
Moreover, eNASCAR has sanctioned the eNASCAR Coca-Cola iRacing Series, an esports league that started in 2010. It is worth mentioning that the JR Motorsports co-owner Dale Jr. won the inaugural race of the iRacing division at the simulated version of the Daytona International Speedway.