Pokemon TCG Pocket brings an exciting twist to the familiar mechanics of the Pokemon franchise. While the mainline games established that Water-type critters are weak against Grass-types, this concept doesn’t fully translate to the latest card game. Many players new to the TCG might assume these weaknesses carry over, but the reality is different.
Surprisingly, Water-type Pokemon are not weak to Grass-types in the TCG. This divergence opens up interesting discussions about the unique mechanics of the Pokemon Trading Card Game.
Note: This article is subjective and reflects the writer's opinions.
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Pokemon TCG Pocket: Unique type chart
In Pokemon TCG Pocket, elemental weaknesses are simplified and designed to suit the game’s mechanics rather than replicate its type-matchup system. While the mainline games have an intricate type-chart system, the TCG limits weaknesses to create balance and accessibility.
Water-type Pokemon in the TCG are primarily weak to Lightning-types, reflecting an abstraction of vulnerabilities such as water’s conductivity to electricity. Grass-types, however, are often weak to Fire-types and rarely interact with Water-types in terms of weaknesses or resistances.
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Why is Water-type not weak to Grass-type in Pokemon TCG Pocket?
This confusion arises because Pokemon TCG Pocket focuses on simplified gameplay mechanics rather than realism or continuity from the main series. Including too many type weaknesses for a single Pokemon could make it unbalanced or difficult to play competitively.
For example, in the main series, Water-types are weak against Grass and Electric moves. If the TCG followed this, Water decks could become overly weak, discouraging their use. This logic applies even more for Pokemon types like metal, which are weaker against more types.
Moreover, each card’s weakness is deliberately chosen by developers to maintain its competitiveness in the meta. Grass-type critters' interaction with Water-types would complicate game strategy, as most Grass-types already have robust synergy with other cards that dominate healing or inflicting status effects.
By limiting weaknesses, the game ensures no single deck archetype becomes excessively powerful.
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What are Water-type Pokemon's weaknesses and strengths in Pokemon TCG Pocket?
In TCG Pocket, Water-type Pokemon are weak to Lightning-types, creating a balanced yet thematic gameplay loop. Conversely, they excel at exploiting Fire-types’ weaknesses, offering an organized matchup table.
Water decks are known for their ability to manipulate and generate energy and attack efficiently. Cards like Misty and Vaporean are iconic for their synergy with energy acceleration and management, while others, like Articuno ex and Gyarados ex, excel in versatile offensive strategies.
Despite lacking a weakness to Grass, Water decks maintain thematic strengths that appeal to casual as well as competitive players.
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While Pokemon TCG Pocket borrows heavily from the franchise’s mainline games, it introduces unique mechanics to suit a card game’s strategic environment. The absence of Grass’s advantage over Water in the TCG is a deliberate choice to ensure balance and simplicity.
For players transitioning from video games to the TCG, this difference underscores how Pokemon’s world can be adapted for diverse playstyles. By understanding these nuances, players can better appreciate the depth and creativity of the Pokemon TCG.
Also read: Is the TCG Pocket Premium Pass worth it?
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