#2 Best WWE game: WWF No Mercy
When Visual Concepts and the rest of the team working on WWE 2K22 were interviewed about the game, nearly all of them said they were looking at WWF No Mercy as inspiration. No Mercy is revered by designers and gamers alike.
WWF No Mercy was developed by the Aki Corporation, published by THQ, and was exclusively released on the Nintendo 64.
In fact, it was the very last pro wrestling game to be released on the console.
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It would also be the final wrestling game made by Aki (the company now goes by the name syn Sophia) - though they would take their brilliant game engine for No Mercy and use it for other games, like Def Jam: Vendetta and Def Jam: Fight for New York.
Aki originally worked on the Virtual Pro Wrestling game, two of which were localized and repackaged as WCW vs the World and WCW vs nWo: World Tour, as we mentioned before.
It was their WCW/nWo Revenge that really caught the attention of gamers, as its solid grappling system made the title fun for those not into wrestling. It would be the last game they would do for WCW.
The studio refined its system after getting the WWE (then WWF) license and releasing WWF WrestleMania 2000. While that was a fantastic game in its own right, it was surpassed shortly after by No Mercy.
Solid and smooth gameplay, an amazing presentation, and a robust create-a-wrestler mode left no doubt that this was, by far, the best WWE game for the Nintendo 64.