Mods have always been one of the most enjoyable aspects of the GTA series. The games are of the sandbox open-world variety and offer a plethora of possibilities. With the help of mods, these possibilities are amplified even further.
Installing mods in GTA 5 necessitates the use of specific tools, as well as the memorization of a few simple steps. This has been made simpler thanks to a large and active modding community. Players can use this guide to learn some of the fundamentals of GTA 5 modding.
A complete guide to installing mods in GTA 5
Mods for GTA 5 include vehicle mods, ASI mods, .NET scripts, trainers, and package installers, among others. To get a mod to run in GTA 5, players will need to use a different strategy for each type. Before downloading any mods, players must first download and install a program called OpenIV.
How to get OpenIV and install it on the PC
How to install and run OpenIV on a computer:
- Players will require a legitimate copy of GTA 5, which can be purchased through Steam or the Epic Games Store.
- Download OpenIV from the official website. OpenIV must be launched after the first installation, and the GTA 5 directory must be selected.
- Go to Tools > ASI Manager and install all of the plugins, including ASI Loader, OpenIV.asi, and openCamera (optional).
- To get the mods to operate correctly, players might need to download Script Hook V. All downloaded files must be stored in the main directory of GTA 5.
Note: Before modifying the game files, players should always create a backup of the original files.
For replacement mods
Steps:
- To begin with, players have to create a subdirectory called "mods" in the main directory of GTA 5.
- Then, within the "mods" folder, users need to construct a series of folders that correspond to the sequence of the latest patchday folder inside "update" in the main directory.
- Here's how to put the folders in the right order: dlcpacks > the current patchday folder > mods > update > x64 (for example: patchday20ng).
- They must copy the dlc.rpf file from the most recent patchday's update folder and put it into the mods' newly-formed patchday folder.
For add-on mods
After creating all the folders mentioned above, follow these steps:
- Copy and paste the update.rpf file from the update folder in the main directory to mods > update.
- Add-on modifications will include a folder with the name of the modified vehicle or weapon. With OpenIV's edit mode, users must copy that folder and paste it in mods > update > x64 > dlcpacks.
- Finally, add a line with the name of the mod item to the update.rpf > common > data > dlclist.xml file.
For .NET scripts
Steps:
- To get .NET scripts to function in GTA 5, players must first download the Community Script Hook V .NET and store all of the files in the base directory.
- It should be noted that this needs the installation of the .NET Framework 4.8 or above, as well as the Visual C++ 2019 x64 Redistributable Package.
- They should then create a new folder called "scripts" in the main directory. To get downloaded .NET scripts to work, Players must simply store them in this folder.
For .ASI scripts
Steps:
- When players install ASI Loader from OpenIV, they get to run all .ASI scripts for GTA 5.
- As a result, all players need to do is copy and paste the .ASI script files they wish to run into the GTA 5 base directory.