All bug fixes in Rust Primitive update

Rust Primitive update
Rust Primitive update (Image via Facepunch Studios)

The Rust Primitive update is live, introducing a ton of bug fixes to amend various problems within the game. It addresses almost everything, from issues in the workshop section to a bug causing items not to function as they should. This is a great quality-of-life patch for the title.

This article lists all the bug fixes in the Rust Primitive update.


Different bug fixes in the Rust Primitive update

Here's a list of all the bug fixes in the Rust Primitive update.

  • Fixed F1 Grenades not saving Specular maps on the Community Workshop.
  • Fixed Lumberjack Hoodie not rendering when equipped.
  • Fixed item store Prototype Pickaxe being referred as Protoype Hatchet
  • Fixed the performance issues impacting Chinese, Japanese and Korean fonts when opening menus or using the chat
  • Fixed missing Chinese, Japanese and Korean characters in the UI
  • Removed the "GiveItem failed!" error message that appeared when looting an item with a full inventory
  • Dropped pumpkins no longer roll indefinitely
  • Fixed spraying the factory skin twice would result in a broken texture
  • Fixed some packs in the store displaying their store page incorrectly at low UI scale
  • Fixed fish traps needing to be reset after a server restart
  • Fixed a calculation error when applying dynamic pricing to a vending machine sale
  • Fixed holosights looking different based on the accessibility color selected while in NVG
  • Fixed certain AntiHack errors preventing the placement of deployables (e.g. barricades)
  • Fixed occasional errors when saving shots (Demo Editor)
  • Fixed shot and folder input fields resetting when pressing escape (Demo Editor)
  • Fixed Ice Assault Rifle's name and description to be in line with other similar items.
  • Fixed an issue with player inventory being locked if kicked when surrendering.
  • Items can no longer be swapped into softcore reclaim bags, fixing an exploit.
  • Submarines can no longer be stolen when purchased at Fishing Village.
  • Submarine fuel can no longer be stolen from a submarine purchased at the Fishing Village.
  • The patrol helicopter will no longer shoot at scientists.
  • Remove an error logged by wolves that could spam server logs.
  • Fixed DLSS Ultra Performance Mode artifacts.
  • Fixed formatting issues with importing and exporting normal maps via the workshop.
  • Fixed Fishing Villages spawning too close to harbor
  • Fixed Cargoship being able to abduct NPCs
  • Fixed Road Bradley and Travelling Vendor events not outputting the correct printouts
  • Fixed respawning static planter causing hash conflicts on sockets
  • Fixed Vending Machine stats panel incorrectly separating combined purchases as single purchases
  • Ensured phrases are translated properly on Vending Machine stats panel
  • Fixed death and auth commands not working for locks on tool cupboards

Also read — Rust Primitive update: Everything we know


That's all there is to know about the bug fixes in the Rust Primitive update. If you're interested, you can also check out the following guides:

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Edited by Rachel Syiemlieh
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