All Extreme Trials that can be fought solo in Final Fantasy 14

Final Fantasy 14 all Extreme Trials you can solo
Many Extreme Trials can be beaten solo in Final Fantasy 14 (Image via Square Enix)

Final Fantasy 14 has a wealth of Extreme Trials that can now be fought solo, and, the longer the game goes on, the more fights are added to the list. At the launch of A Realm Reborn, none of the trials were soloable, but now that we're hip-deep in Dawntrail, that's a whole other story. It usually takes a few expansions for a trial to become one that a player can solo.

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Below, we're going to cover ever Extreme Trial in Final Fantasy 14 right now that can be soloed. If it even requires one other player, then we won't be adding it to the list. If you're trying to unlock mounts like Kirin and the Nine-Tailed Fox, it's time to put on your best gear, and get to work.


Trials in Final Fantasy 14 which can be completed solo

There are four expansions in Final Fantasy 14, excluding A Realm Reborn, which is the base game. Each expansion adds a variety of new trial bosses within the main storyline and side quest series, ranging from seven to eight trials per expansion. The following are the major expansions in Final Fantasy 14:

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I recommend waiting until you're level capped to do some of these fights, but that's not always necessary (Image via Square Enix)
I recommend waiting until you're level capped to do some of these fights, but that's not always necessary (Image via Square Enix)
  • A Realm Reborn
  • Heavensward expansion
  • Stormblood expansion
  • Shadowbringers expansion
  • Endwalker expansion
  • Dawntrail
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If you want to solo an Extreme Trial, all you have to do is unlock it, and open up your Duty Finder ("U" key on keyboard), and open the Duty Finder settings. Just make sure to select Unrestricted Party (and deselect it when you're done!), and you can queue immediately for solo Extreme Trials in Final Fantasy 14.


A Realm Reborn trials

Just remember for fights like Titan and Leviathan, to stand in the right place; falling off the map still equals death (Image via Square Enix)
Just remember for fights like Titan and Leviathan, to stand in the right place; falling off the map still equals death (Image via Square Enix)

In Final Fantasy 14: A Realm Reborn, there are eight high-end trials, which are extremely difficult versions of bosses from the main storyline. These fights, for the most part, pose no threat due to rather simple boss mechanics. The most annoying thing in any of these fights has to be Leviathan (The Whorleater) and standing on the right side of the raft to avoid taking a dip in the water.

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Here are the extreme trials that can be beaten solo in A Realm Reborn:

  • The Minstrel's Ballad: Ultima's Bane
  • The Howling Eye
  • The Navel
  • The Bowl of Embers
  • Thornmarch
  • The Whorleater
  • The Striking Tree
  • The Akh Afah Amphitheatre

Heavensward trials

These fights are still quite easy, though a few of the mechanics might be tricky. You can likely DPS right past them though (Image via Square Enix)
These fights are still quite easy, though a few of the mechanics might be tricky. You can likely DPS right past them though (Image via Square Enix)

The Heavensward trials are more complex than the ones in Realm Reborn and can pose more of a threat. However, it's possible to fight these bosses solo from level 70 onwards.

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As long as you have solid gear and a grasp of the fights, they should pose no threat. In some cases, you can use classes like Reaper to completely skip mechanics, such as in Containment Bay P1T6. With enough damage, you can bypass some of her more annoying mechanics.

Here are the extreme trials that can be beaten solo in Heavensward expansion:

  • The Limitless Blue
  • Thok ast Thok
  • The Minstrel's Ballad: Thordan's Reign
  • Containment Bay S1T7
  • The Minstrel's Ballad: Nidhogg's Rage
  • Containment Bay P1T6
  • Containment Bay Z1T9
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Stormblood trials

Things get a bit harder for the Stormblood trials. They're still doeable, but the mechanics are required far more often (Image via Square Enix)
Things get a bit harder for the Stormblood trials. They're still doeable, but the mechanics are required far more often (Image via Square Enix)

The Stormblood expansion in Final Fantasy 14 amps up the difficulty of these bosses with unique mechanics requiring group synergy. The key to victory against these bosses is to survive their big-impacting abilities.

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It can be achieved with higher item-level gear and personally I recommend you be level capped (100) with decent gear and potions. While you can do these as any class I feel, it's easier to use one with survivability. I've done them several of them as a Healer, but it's not always ideal. Warrior is probably the best bet to solo anything, quite frankly, due to their incredible damage, tankiness, and survivability.

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Only one of the extreme trials cannot be soloed from Stormblood, and that's The Pool of Tribute (Susano'o). You need one other player to catch the cleave, while the other player damages it.

Here are the extreme trials that can be beaten solo in Stormblood expansion:

  • Emanation
  • The Minstrel's Ballad: Shinryu's Domain
  • The Jade Stoa
  • The Minstrel's Ballad: Tsukuyomi's Pain
  • The Great Hunt
  • Hells' Kier
  • The Wreath of Snakes

The Shadowbringer/Dawntrail/Endwalker trials in Final Fantasy 14 are currently too difficult for players capped at level 100 with the highest item-level gear available. Their evolving complexity and damage output make it impossible to survive the incoming onslaught. Even with the increased level cap with the Dawntrail expansion, the fight mechanics still require multiple people.

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Edited by Ashmita Bhatt
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