Diablo 4 Season 8: All new Legendary Aspects (known so far)

Diablo 4 Season 8 Legendary Aspect
Diablo 4 Season 8 is giving each class a new Legendary Aspect to hunt down - here's what they do! (Image via Blizzard Enteratinment)

Diablo 4 Season 8’s Campfire Chat went on recently, and players got a peek at the upcoming Legendary Aspects being added to their favorite class. Each class is receiving one, though more could always be added at a later date. These vary in usefulness in my opinion, though you might be more excited for one class’s update over another. These will likely drop off of Legendary equipment that drops starting in Season 8.

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We haven’t seen any new dungeons, so the odds are high that these will only be unlocked after breaking down gear that has these new Legendary Aspects starting in Diablo 4 Season 8. Here’s what you can look forward to, based on the various classes in D4.


All known new Legendary Aspects in Diablo 4 Season 8

  • Aspect of Delayed Extinction (Barbarian)
  • Aspect of Impending Deluge (Druid)
  • Aspect of Service and Sacrifice (Necromancer)
  • Aspect of Contamination (Rogue)
  • Shivering Aspect (Sorceress)
  • Rip and Tear Aspect (Spiritborn)
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There could be other Legendary Aspects added to Diablo 4 Season 8 that we’re unaware of. These are the only ones revealed so far, but if others are added to the game before the Season’s launch, we’ll update this accordingly.


Aspect of Delayed Extinction (Barbarian)

Mighty Throw is going to hurt even more in Season 8 and beyond (Image via Blizzard Entertainment)
Mighty Throw is going to hurt even more in Season 8 and beyond (Image via Blizzard Entertainment)
“Mighty Throw and Steel Grasp now gain multiplicative damage instead of cooldown from Cooldown Reduction and their damage is increased by another 250%[x] [120-250]%.”
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Now this is an interesting Legendary Aspect for Diablo 4 Season 8. This Legendary Aspect should pair nicely with the new Unique for Barbarians, Bane of Ahjad-Den. Both Mighty Throw and Steel Grasp won’t receive Cooldown Reduction. Instead, you trade that in for huge, multiplicative damage boosts.

That means all your Cooldown Reduction won’t go to waste, but instead, will empower these skills. I’m very excited to see Mighty Throw builds kick off in the coming season.

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Aspect of Impending Deluge (Druid)

Fans of Storm Strike have something to be excited about, that's for sure (Image via Blizzard Entertainment)
Fans of Storm Strike have something to be excited about, that's for sure (Image via Blizzard Entertainment)
“Storm Strike's damage is increased by 50% and increases the damage the target takes from your other Skills by 40%[x] [20-40]% for 6 seconds.”
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Aspect of Impending Deluge — coming in Diablo 4 Season 8 — is a pretty interesting Legendary Aspect as well. Storm Strike builds were already pretty decent, I think, but this is going to make it far more desirable.

The increased damage (multiplicative) is great, but it also increases the damage from other Skills by a significant chunk. Combine this with Gathlen’s Birthright to make enemies disappear in the blink of an eye.


Aspect of Service and Sacrifice (Necromancer)

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You might feel differently, but I'm not excited about this one at first glance (Image via Blizzard Entertainment)
You might feel differently, but I'm not excited about this one at first glance (Image via Blizzard Entertainment)
“Skeleton Warriors explode on death, dealing 1,430 [715-1,430] Physical damage to surrounding enemies. They lose 25% Life per second while in combat. Skeleton Mages take 90% less damage and deal 100% [50-100]% increased damage.”
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As a Necromancer player in Diablo 4, this Season 8 Legendary Aspect might not be for me. It’s mostly because I don’t like the idea of Skeletons constantly dying.

However, if you pair this with the Ring of the Sacrilegious Soul, I think it could be a truly potent combo. That way, you keep getting your Skeletons back at a decent tick, and still get all that incredible extra Skeleton Mage damage.

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Aspect of Contamination (Rogue)

Love Poison Trap, but wish it had a bit more kick? Wish no longer! (Image via Blizzard Entertainment)
Love Poison Trap, but wish it had a bit more kick? Wish no longer! (Image via Blizzard Entertainment)
“Poison Trap bursts for 1,345 [807-1,345] Poison damage when it triggers. If this burst Critically Strikes, you deal 40%[x] [20-40]% increased Poison damage for 5 seconds.”
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Diablo 4 Season 8’s synergy is showing again with the Aspect of Contamination for Rogues. It works amazingly well with the new Unique, Bands of Ichorous Rose, which is all about the power of the Poison Trap.

I’m a huge fan of Poison damage in general, so the increased Poison damage on the Crit is the selling point for me. I think this is going to see use in the coming season.

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Shivering Aspect (Sorceress)

Things are about to get a little frosty in Sanctuary (Image via Blizzard Entertainment)
Things are about to get a little frosty in Sanctuary (Image via Blizzard Entertainment)
“Enemies take up to 40%[x] [20-40]% increased damage based on how much they are Chilled or Staggering. You apply 15% more Chill.”
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It’s time for cold-based Sorcerers and Sorceresses to rise up in Diablo 4 Season 8, with this new Legendary Aspect. Simply getting 15% more Chill is pretty great. Additionally, dealing more damage based on how Chilled/Staggered an enemy is will synergize nicely with other Sorcerer buffs and talents. I think Chill-based casters are going to deal some serious damage coming in Season 8.


Rip and Tear Aspect (Spiritborn)

Rip and tear until it is done (Image via Blizzard Entertainment)
Rip and tear until it is done (Image via Blizzard Entertainment)
“Rushing Claws deals 30%[x] [10-30]% increased damage and is empowered based on how many Charges it has when you Cast it: 1: Heals 15% of your Maximum Life. 2: Guaranteed to Overpower. 3: Guaranteed to Critically Strike. 4+: Strikes an additional time.”
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Have you ever wanted Rushing Claw to feel more like Wolverine’s Berseker Barrage in the Marvel vs. Capcom games? With enough charges of the skill, it could certainly feel that way in Diablo 4 Season 8, thanks to this Legendary Aspect.

It grants increased damage and is empowered based on the amount of Charges you have upon casting. A useful mobility skill, it’s also going to shred groups of enemies to pieces as you slide through them. I’m a pretty big fan of this one, as well.

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Edited by Abhipsito Das
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