Last Epoch recently hosted a special event for one player from each class to reach level 100 in their recently released Tombs of the Erased update. This has given rise to many EXP-related questions in players' minds, namely if Last Epoch has an EXP penalty and, if so, how it works and what are the potential workarounds towards a smoother leveling experience.
EXP — an abbreviation of experience — is passively generated by all players through various in-game actions, such as slaying monsters, overcoming bosses, and many more. This experience is accumulated to level up player characters and gain certain passive boosts, or improve their playstyle through various progression mechanics. In most ARPGs, players obtain one or multiple points that can be invested in a Passive skill tree for power progression.
That said, Last Epoch does have some EXP penalty mechanics. Read on to learn more.
How is the EXP penalty enforced in Last Epoch, and why does it exist?

EXP penalty serves as a balance against players using less preferable methods to gain experience and level up too early or too fast. Moreover, different games take novel methods to make players follow. For example, Grinding Gear Games uses player death as a form of involuntary EXP-reduction in Path of Exile, i.e, if you die in higher-tier zones or Maps, you will lose a set amount of experience.
In the case of Last Epoch, EXP reduction is enacted rather simply. Developers have issued a blanket range for player characters, as in they will have to stay within ten levels compared to the active zone to gain full EXP. This change was made into a feature of Last Epoch during the beta period, around patch 0.9.0. An earlier version of the EXP penalty existed in patch 0.8.5, but this penalty was limited only to the Monoliths of Fate, and the operable level threshold was down to 5.
Also Read: Last Epoch Season 2 tier list: All Classes and Masteries ranked
Certain in-game rules are in place to enforce the penalty automatically and prevent any unwanted interactions, as well as hamper fair play. If a player is 5 levels below the recommended level threshold, they will also suffer reduced EXP gain, so players aren't encouraged to spend their time in the lower brackets. And in general, EXP gain is greatly increased when engaging with Empowered Monoliths at higher Corruption levels, alongside the quality and quantity of loot.
Fortunately, the new Weaver faction has done wonders for EXP farmers, as the new Woven Echoes have made powerleveling a reality. Stacking enough shrines on the Monolith Echo and gaining one "Increased experience gain" buff is powerful enough for a decent player to farm up one or two levels.
Here are some other Last Epoch features and guides:
- 7 big reasons to revisit Last Epoch in Season 2
- Last Epoch Campaign Speedrunning guide (All Acts covered)
- 6 Strongest starter builds to try in Last Epoch Season 2
- Last Epoch: Best Weaver Faction tree for Circle of Fortune (Season 2)
- Last Epoch 2025 roadmap: What to expect from the game this year