Frost gets yet another buff with Warframe 36.0.4 (patch notes)

Frost is slightly better for getting Overguard, but is it enough? (Image via Digital Extremes)
Frost is slightly better for getting Overguard, but is it enough? (Image via Digital Extremes)

If the Jade Shadows status rework was not enough to get you across the fence, Frost just got another buff in Warframe 36.0.4. The hotfix got deployed this week to bring a number of improvements to the Jade Shadows update, including a clearer indication of the Elevator speed boost on the Ascension Game Mode from Ionic Charges.

In this article, we will go over what exactly changed with Frost, as well as all the changes documented in the Warframe hotfix 36.0.4 patch notes.


Frost is a better support Warframe now than ever

Frost's new passive now synergizes with Icy Avalanche (Image via Digital Extremes)
Frost's new passive now synergizes with Icy Avalanche (Image via Digital Extremes)

Once the undisputed master of all mission types with Defense Objectives, Frost's kit became outdated after the players got the Gara Warframe. A series of Augment mods, such as Biting Frost, was drip-fed to Frost to bring it back to the favor of the meta, but it was only a slight help.

The Jade Shadows update, however, was a big leap in Frost's useability. While public goodwill hasn't caught up to this legacy Warframe quite yet, Frost is much better largely due to his new passive, 'Fortifying Freeze':

"Cold Status Effects applied by Frost Abilities have their duration increased by 100%. Frost gains 50 Armor per enemy inflicted with Cold Status within 15m."

All of Frost's abilities apply Cold Procs automatically now, meaning it is easy to gain this extra armor. However, in Warframe hotfix 36.0.4, the support Frost that Digital Extremes is trying to incentivize got even better.

The change is specific to the 'Icy Avalanche' Augment mod:

"Allies within Affinity Range are coated with ice that grants 60 Overguard per enemy hit. Overguard increases by 20% of your Armor once per enemy."

In a high-density mission where you have over 10 enemies around, Frost Prime's Overguard generation is now at least 1500 more than pre-hotfix 36.0.4. This will be even higher if you mod for additional armor, which also benefits a Snow-Globe build focusing on fortifying allies and objectives.

While it may not seem as broken as Styanax or Dante in terms of supporting with Overguard, it is still a welcome buff. With Gara being an even more potent nuker now, it would make sense why the developers want to nudge Frost in this support direction.


Warframe Hotfix 36.0.4 patch notes: All changes in this update

Without further ado, let us dive into the changes introduced in Warframe hotfix 36.0.4 per official patch notes, starting with those in the Ascension game mode:

  • Elevator speed boost time from Boosted Ionic Charges now stack when throwing multiple at the Extraction Capsule at once (up to a max of 50 seconds).
  • The elevator UI has also been updated to indicate the speed boosts and duration. You can now more clearly see how Ionic Charges affect the elevator.
  • Fixed Ordis’ “Uplift” Bullet Jump distance buff in Ascension missions overriding players' Parkour upgrades instead of applying additively.
  • Fixed being able to pick up multiple Ionic Charges in Ascension missions, effectively deleting the one that was already in your hand.
  • Now these will act like Alchemy Ampoules. You will not be able to pick up Ionic Charges with one already in-hand - unless you are trying to pick up a different type (i.e. normal Ionic Charge vs Boosted Ionic Charge).
  • Fixed End of Mission screen not showing Arcanes earned from defeating Sisters of Parvos in the special mode available at Ordis.
  • This was a UI-only issue - the Arcanes were still being properly delivered to inventory.
  • Fixed Ascension mission not ending once the Capsule reached Extraction due to On Call Crew Specters.
  • Fixed elevator moving downwards after Host migration.
  • Fixed Clients not receiving the Jade Prex Card in their inventory after picking it up in the Ascension tile.
  • Fixed a hole in the upper level of the Ascension tile.
  • Fixed a script error caused by Sister of Parvos’ Magnetize ability.
  • Fixed a small floating box near the extraction area in the Ascension tile.
  • Fixed a rare crash caused by the Ionic Charges.

General changes

  • Drastically reduced VFX from Blast Procs to address performance issues
  • You can now replay the Jade Shadows Quest.
  • Selecting a sorting option for the Star Chart Loadout UI will carry over to all equipment. For example, selecting to sort by “Forma Count” in the Warframe selection screen will also apply to Weapons, Companions, etc.
  • Changed the name of “Bane of Corrupted” Mods to “Bane of Orokin” to match their new faction name that was released with the Resistances and Status Rework in the Jade Shadows update.
  • Jade’s Prex Card and the Displays earned from the Jade Shadows Quest can now be chat linked
  • As noted in Hotfix 36.0.3, Jade’s Universal Polarity has been restored to its intended slot for players who had swapped it.
  • Made optimizations to UI texture streaming.
  • Improved the Grimoire’s reticle so that it is more centered and increases the reticle dot to better match other reticles.
  • Reduced the intensity/noise of the VFX behind Warframe when selecting Energy colors in Arsenal.
  • Added more SFX to Jade’s Idle animations.
  • Updated Ember’s Fireball ability preview video to showcase its new version from the Jade Shadow’s update.
  • Toned down the hit VFX when attacking the top of the Jade Light Eximus beam.
  • The Stalker that appears after completing the Jade Shadows Quest now has his own unique name (similar to Shadow Stalker) “Protector Stalker”.

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