Last Epoch 1.1.3 has gone live and so have its patch notes, documenting a host of changes in a significant balance pass. The balancing changes mostly affect enemies rather than classes or skills this time. Specifically, numerous foes with lethal DoT mechanics have been nerfed, including poison Nemeses.
Delving into a fresh Empowered Timeline will now generate a Shade Echo, which makes for a convenient Corruption catch-up buff. Furthermore, to help you deal with more pressing circumstances, the Last Epoch 1.1.3 patch offers another convenient addition: the death screen will now give a detailed diagnosis of the killing blow to help you determine how you died.
Without further ado, here are the full patch notes for Last Epoch 1.1.3
Last Epoch 1.1.3 patch notes: All changes and fixes
Nemesis
Froststeel Nemesis
- Reduced the area of the Orbiting Cold DoT ability.
Stormsteel Nemesis
- Removed rotating lightning ability.
Poison Nemesis
- Poison pool deals 25% less damage.
- Poison pool now ends when the Nemesis is defeated.
- Poison spin attack deals 14% less damage.
- The across the screen projectiles now deal physical damage rather than fire.
- The poisons inflicted by the across the screen projectiles have 50% reduced duration.
Nemesis Panel
Improved UX when closing panel with an item in the nemesis swap slot.
- If you manually press the close button while an item is in the Egg of the Forgotten swap slot, it will be returned to the inventory.
- If you close the whole nemesis panel while an item is in there (for example by pressing escape or closing the game), then the item will remain there, but the next time you open the Egg of the Forgotten panel, the swap sub panel will be open with the item visible.
Also read: Last Epoch: Nemesis system and drops, explained
Corruption Catch-Up Buffs
Speaking about the Catch-Up alterations, the developer said:
"The result of these changes is that if you get one Timeline up to 300 Corruption, and then go to a fresh Empowered Timeline, completing a single Echo will create a Shade Echo next to it, that will boost that Timeline straight to 296 Corruption."
- Bonus Corruption based on the difference between the highest Corruption Timeline and the current Timeline is now always 95% of the difference (from scaling based on distance and being capped at 60%)
- When the difference between the highest Corruption Timeline and the current Timeline is greater than 40, or you have at least 8 Gaze of Orobyss, and the current Echo Web does not contain a Shade Echo, then completing an Echo will create a Shade Echo next to it.
Read More: Monolith of Fate timeline Blessings in Last Epoch
Death Screen
Added the following info to the death screen:
- How much damage was dealt by the killing blow.
- How much overkill damage the killing blow had (i.e. how much damage was dealt beyond what was necessary to reduce the player to 0 health).
- Whether the killing blow was a crit.
Enemy Balance
Bitterwing and Gloomscreecher Bats
- Damage of ice breath attack scales up over the duration of the cast from 50% to 100%.
Blood Scorpions
- Deal 24% less poison damage.
Forged Soldier
- Its Flamethrower deals 11% less damage.
- Increased duration of Flamethrower attack by 30%.
- Its melee attacks are 20% slower.
- Reduced visual noise of their fire warpath ability.
- Ignites applied from its Fire Ground have 30% reduced duration
Gorgon
- Sand Twister deals 17% less damage.
Heorot
- Fixed indicator on Heorots’ triple ice nova attack displaying incorrectly after first cast.
- Optimized Heorot’s ice stab attack (performance and reliability).
Osprix Lightmage
- Holy Meteor attack range reduced by 60%.
Osprix Warrior
- Deals 12% less fire damage.
Sand Scorpions
- Added a visual indicator for the poison tail attack for theming.
- Sand Scorpions deal 24% less poison damage.
Scalebane Saboteur
- Increased the time till detonation of his thrown javelin ability by 25%.
- Changed visuals to better reflect and indicate impending explosion.
Solar Archers
- Their bow attack deals 12.5% less damage.
Spine Hunter Alpha
- Now idles for 1.3 seconds after howling.
- Reduced damage by 15%.
- Now tracks your movement slightly less well before leaping.
Spine Hunters
- Now tracks your movement slightly less well before leaping.
Storm Crawler Crabs
- Now always turn to the target before shooting their lightning beams.
- The rate of lightning beams has been reduced.
Tundra Stalker
- Reduced size by 30%.
- Damage of ice breath attack scales up over the duration of the cast from 50% to 100%.
- Their ice breath has 25% less chance to inflict Frostbite each second.
- Their leap deals 17% less damage
- Their melee attack deals 12.5% less damage
Ulatri Scavenger
- Damage of fire breath attack scales up over the duration of the cast from 50% to 100%.
- Their flame breath has 30% less chance to ignite each second.
- Reduced size by 20%.
- Reduced size of flame breath attack by 20%.
- Their leap deals 17% less damage
- Their melee attack deals 12.5% less damage
Undead Hydras
- The Snake Infection from their Poison Burst deals 25% less damage over its full duration.
Void Prophet
- Has 78% more health.
Voidfused Armor
- Grants 27% more experience.
- Grants 50% more gold when they drop gold.
- Grants 69% more items when they drop items.
Voidfused Earth
- Grants 50% more experience.
- Deals 14% less void damage.
Wengari Shaman
- Totem cast ranged reduced by 20%.
- Shield buff range reduced by 40%.
Enemy Damage over Time Balance
Wengari Spires
- Ground area deals 21% less damage over time.
Scalebane Sorcerer
- Their poison sphere spell now only applies 2 stacks of poison (from 3).
Lightless Arbor Heart Boss
- The Energy Wave no longer has 100% increased poison effect.
- The Volatile Bulbs no longer have 100% increased poison effect.
Poison Shade of Orobyss
- Its poison line attack deals 15% less poison damage over time.
Sturiax
- His phoenix spell deals 12% less damage over time.
Osprix Zealot
- Deals 12% less fire damage over time.
Headhunter Lavian and Venator Ealos
- Reduced the duration of Poison and Armor shred from their traps by 30%.
Skills
- Shield Bash SFX changed when the cooldown is removed to be less repetitive and annoying to hear in rapid succession.
- Hammer Throw's initial speed of Hammers increased which decreases over time.
- Hammer Throw now throws from the hand more reliably.
- Updated VFX for Base, Cold, and Physical versions of Avalanche
Systems
- When you abandon the SCF challenge, the most progressed Forgotten Knights faction between SCF & SAF will be carried over.
UI
- Lens tooltips are now visible when equipped in the Observatory panel.
Check out our other stories on Last Epoch:
- Last Epoch Corruption tier list
- Complete Last Epoch Cycle roadmap
- Everything new in Last Epoch Harbingers of Ruin (Cycle 1.1)