With the game launching later this week on February 16, the developers have already revealed Skull and Bones release time for players to prepare for. Players already got to try out the open beta earlier this month, with progression from the same carrying over once the game launches.
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Those who purchase the Skull and Bones Premium Edition can already dive into the high seas in Ubisoft's latest offering. The Early Access period began on February 13.
When will Skull and Bones release? Major region release time explored
Skull and Bones releases on February 16 at 12 am local time. This means that players in some regions can jump into the game earlier than others because of the time zone differences. The information is as follows:
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Region
Launch
Early Access
Pre-Load
The Americas
Friday, February 16, 12 am EST
Tuesday, February 13, 12 am EST
February 12, 5 am EST (PC)February 11, 12 am EST (Console)
Europe
Friday, February 16, 12 am CET
Tuesday, February 13, 12 am CET
February 12, 11 am CET (PC)February 11, 12 am CET (Console)
Oceania and Asia
Friday, February 16, 12 am AET
Tuesday, February 13, 12 am AET
February 12, 9 PM AET (PC)February 11, 12 am AET (Console)
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As mentioned earlier, those with the Premium Edition can already access the title now. Other than that, the edition includes:
The Ballad of Bloody Bones Collection
2 extra missions (Reach Infamy Tier: Buccaneer to unlock): The Ashen Corsair & Bloody Bones Legacy.
Digital Artbook of 84 pages and digital selected game soundtrack.
Smuggler Pass token (Unlocks a premium battle pass and additional content. Usable when new seasons release.)
Drawing inspiration from Assassin's Creed 4: Black Flag's naval warfare and seafaring, the latest title had been in a developmental hell for years. After numerous delays and questions regarding how the final product will fare, players will finally get to experience it in its full glory.
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With the game's imminent launch, check other articles on Skull and Bones:
Angshuman is an Assistant Content Manager, Gaming, at Sportskeeda with a specialized focus on Pokemon. While completing his Master's degree in English Literature, Angshuman's research topics primarily included the many facets of game studies. That, along with his love for the medium which he believes to be the pinnacle of storytelling, led him to become a writer in the genre.
Angshuman prefers both solo and multiplayer titles on PC and PS5. His love for gaming stemmed from playing Bounce and God of War on mobile phones, and on to Age of Empires and Zoo Tycoon on PC. If he ever wished to convert a gaming cynic into a admirer, he would recommend indie games because of their versatility and their ability to be unaffected by genre-stifling publisher expectations.
Angshuman has interviewed several indie game developers in his career, spoken at many conferences, and contributed to book chapters. In his capacity to create highly accurate content, he thoroughly researches a topic, tracks citations until he finds the original source, and ensures his content doesn't misrepresent, misquote, or appropriate information.
In his spare time, Angshuman enjoys story writing, shooting landscapes and short films, reading, and painting.