Warframe has seemingly forgotten one of its best features from a 2022 update

warframe best feature in angels of the zariman
The ghosts of the abandoned ship certainly know a thing or two about transcending (Image via Digital Extremes)

Warframe highly incentivizes grouping up and playing in a squad, one example being a widened pool of loot when cracking Relics. But what if you don't have a premade squad or friends who play regularly? This is where the automated matchmaking system comes in, which populates your squad with other players in the queue.

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For players who lean on this system to run with random squads every mission, there are a few road bumps that can deter an otherwise smooth experience. Warframe cracked the code on one of these problems all the way back in a 2022 update — only to seemingly abandon the solution entirely going forward. Specifically, we're talking about the Zariman Ten-Zero and the trip back to Chrysalith.


Warframe's Angels of the Zariman update had the best solution to the Extraction problem

Press the button to leave your temporary family right now (Image via Sportskeeda || Digital Extremes)
Press the button to leave your temporary family right now (Image via Sportskeeda || Digital Extremes)

In Angels of the Zariman, Warframe introduced the Zariman Ten-Zero, the titular place of genesis for the Tenno. Conceptually, the mission nodes of Zariman Ten-Zero (all supposed to be different districts of the giant colony ship) are by a central elevator.

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You drop into these missions through this Elevator, and it's also how you get back to the hub node in Chrysalith after you're done. This is not the first time an elevator has been used as a clever way of loading screens. Warframe did this on many occasions — with the Fortuna elevator, the transition from Sanctum Anatomica to various Albrecht Lab nodes, and even more recently, Whispers in the Walls.

However, what's particularly unique to the Zariman Ten-Zero elevator is the ability to extract on demand. Not only does it have a nifty bubble that can teleport you to the exit without having to pathfind your way back, but you can also cut the ritualistic waiting period afterwards.

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Also Read: Digital Extremes' Pablo talks (no) Raids, and the three laws of nerf in Warframe

In general, not having to wait for your public squad to hit the Extraction point is very convenient. It can be a life-saver (both literally and figuratively) in Survival, an endless game mode I personally play a lot. This is because during public Survivals, one party member of a public squad can suddenly elect to jump ship and head home.

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In other endless mission types, they have to stand and wait for a minute in the Extraction zone. In Survival, however, it's a rhythm-killer, as the entire enemy spawn behavior changes to chase the deserting member.

This can render camping to get Life Capsules temporarily non-viable, and you'll have to potentially wait a whole rotation to get things back in order.

The other utility that a button-based Extraction system would bring is the prevention of accidental extracts. No more getting back to the Orbiter accidentally when you get knocked away by an explosive or Lich attack.

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Unfortunately, the fact that this feature has not been added to any mainline update since Angels of the Zariman indicates that Warframe has scrapped that idea.


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Edited by Arundhoti Palit
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