Warframe Xaku Prime Access patch notes: hotfix 37.0.9 and 37.0.10

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Quassus Prime originally came out of the oven with undercooked stats (Image via Digital Extremes)

Warframe's Xaku Prime Access just went live, but there's some additional changes in this update that some will be interested in — especially Wukong mains. With further Cloud Walker Heavy Slam adjustments, all Slamkong builds are potentially non-viable now. While the original patch to introduce Xaku Prime was 37.0.9, another hotfix went live soon after to fix bugged stats for Quassus Prime.

Here are the full patch notes for Warframe hotfix 37.0.9, as well as the additional fixes introduced in the mini-hotfix 37.0.10.


All changes in Warframe hotfix 37.0.9 + 37.0.10 (patch notes)

ADDITIONS

  • At the request of our Thai Tenno, we have launched work-in-progress Thai localization to Warframe! We began this rollout on iOS last week and we intend to support the Thai language on console versions of Warframe in the near future.
  • Please note: Due to the massive amount of text across the entirety of Warframe, we anticipate some UI formatting issues. We appreciate your patience, and your reports!

Further changes in Warframe hotfix 37.0.10 are:

  • Made the following stat increases to the Quassus Prime:
  • Status Chance: Increasing from 15% to 18%.
  • Projectile Critical Chance: Increasing from 30% to 35%
  • Projectile Critical Damage: Increasing from 2x to 2.5x.
  • Xaku Prime’s top front helmet plate will now move upwards during their Noble Animation when they remove the bottom plate.

CHANGES

  • Awakening Quest Changes:
  • Further streamlined the bullet jump section in the “Fight Your Way Out” stage.
  • Increased lighting in a very dark spot in the “Fight Your Way Out” cave.
  • Removed the Wall Running section in the Awakening quest.
  • We originally made this change on iOS, as some new players who were just getting started with Warframe’s touch controls find the mandatory wall run difficult to execute. To assist players on other platforms who may be stuck in this section, we’ve removed it.
  • Improved the Auto-Install feature to avoid equipping many mods with the same stat, making builds more well-rounded.
  • Its prioritization system is still maintained and will pick the mod with the best stats from the available options.
  • Added new Community Customizations for Koumei, Nyx and Trinity.
  • Changed “Movember 2023 Glyph” to “Movember Glyph”.
  • If you haven’t claimed this Glyph yet for Movember, use code “MOVEMBER2024” in the in-game Market or at warframe.com/promocode.

FIXES

  • Fixed Mesa’s Peacemaker not shooting at enemies while positioned above/below them.
  • Vertical differences between Mesa and visible targets would stall firing and require Tenno to reposition for her Regulators to begin working again. These inconsistencies were seen both with flying enemies and land based enemies. We’ve adjusted Peacemaker’s vertical target detection range to address these issues.
  • Fixed the “Ready Retaliation” Incarnon Evolution (on reload from empty: +100% reload speed) applying its buff on Burston and Miter anytime you reload, instead of only when reloading from empty.
  • Fixes towards mining veins not appearing correctly in the Cambion Drift, often preventing them from being mined.
  • Fixed being able to apply Forma to Exalted Stance slots.
  • If you had applied a Forma onto an Exalted Stance Slot, you can submit a ticket to support.warframe.com to have it reverted.
  • Fixed the Brute/Disabling/Precision Conditioning mods converting Predasite Beast Claws’ Elemental Damage into Physical Damage.
  • As stated in their descriptions, these mods are intended to only convert base physical damage into their respective physical damage types.
  • Fixed Aerial Prospectus and Synergized Prospectus not working when Hound is in close quarters.
  • Fixed further issues with being able to interrupt Wukong’s Cloud Walker Heavy Slam animation by casting animationless abilities.
  • To remedy, casting another ability (including Cloud Walker) can only be done after a Cloud Walker Heavy Slam has completed.
  • Fixed Offerings in Acrithis’ Wares being doubled on shop reset.
  • In order to fix this issue, the Offerings have had to be reset with the release of this Hotfix. It’ll return to its usual weekly reset scheduling this Sunday, November 17 @ 0:00 UTC.
  • Fixed a script error caused by diorama issues when linking Companion Mod Configs.
  • Fixed Finishers and Mercy kills being enabled on Synthesis Targets. Despite how your squad mates treat them, these targets are intended to be Synthesized instead of killed.
  • Fixed Duplex Bond working in Archwing missions and the Leverian, creating a copy of your Companion in “no pets allowed” areas.
  • Fixed Duplex Bond clones not matching the scale of the Companion they are cloning.
  • Fixed Duplex Bond clones spawning while Vulpaphyla is in its Larvae form.
  • Fixed script error caused by Duplex Bond.
  • Fixed offset issues with the Lycanblight Shoulder Armor and Syandana.
  • Fixed Syandana offset issues on Chroma Prime.
  • Fixed the Galvanik Leg Plate being misaligned on Octavia Prime.
  • Fixed the Khinn Syandna clipping on the Trinity Strega Skin.
  • Fixed Cyst offset issues on Koumei, causing it to clip inside of her head.
  • Fixed offset issues with the Syrinx Leg Plates on Protea Prime when using her Voidshell Skin.
  • Fixed offset issues with the Avia (base and Prime) Shoulder Plates when used on Protea Prime with an alternate Skin equipped.
  • Fixed a part of the Nagantaka floating away when using the Lunaeus Skin.
  • Fixed Sigils applying their VFX to certain Operator/Drifter cosmetics.
  • Fixes towards decorations in Host’s Orbiter not appearing for visiting Clients.
  • Known issue: Visiting players are unable to see Host’s chosen Scene/Interior Decorations. This fix requires code to fix and will come in a future Cert update.
  • Fixed Gyre’s Coil Horizon UI icon not graying out when there is insufficient Energy to cast.
  • Fixed the following issues with the Market UI:
  • Fixed invisible items appearing in various pages and categories.
  • Fixed the scroll bar overlapping.
  • Fixed fading issues in certain aspect ratios.
  • Fixed UI issues when scrolling in the chat-link window.
  • Fixed item’s description disappearing in the Foundry when hovering over a 3 component recipe in the spot a 4th component would be in.
  • Fixed certain areas in the Kuva Fortress where players could fall out of the map (fixed for Sanctuary Onslaught as well).
  • Fixed enemies failing to spawn in Corpus Outpost Exterminate missions.
  • Fixes towards map and lighting missing in certain tiles in the Corpus Outpost tileset.
  • Fixed PH tags appearing in the 1999 Demo tutorial pop-ups when swapping between Keyboard/Mouse and Controller.
  • Fixed a rare issue that caused players to get kicked from the game and banned after selling the last copy of a max ranked Prime mod.
  • Fixed the wrong error appearing during Steam account binding.
  • Fixed performance issues caused by Higasa’s VFX.
  • Fixed file paths appearing for Arum Spinosa’s attack names in its stat UI.
  • Fixed text in the promo code field appearing in the Market’s search field.
  • Fixed rewards scroll bar in the end of mission screen being too long.
  • Fixed the inbox message for redeeming the codes from the Kahl-175 Statue/The New War Collection showing the incorrect Glyph image.
  • Fixed some matchmaking issues caused by VoIP.
  • Fixes towards crashes that could occur when using DirectX 12.
  • Fixed a script error in the Map Legends.

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Edited by Niladri Roy
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