Boonstones in Throne and Liberty are special points of interest that can be battled and controlled by guilds. Winning Boonstones is one of the main priorities of guilds in the title. If a guild is successful in winning the ownership of a Boonstone, it can get a significant upper hand against other guilds.
In this guide, we have shared all you need to know about the Boonstone Wars and Boonstones in Throne and Liberty.
Boonstones in Throne and Liberty Explained
Boonstones are the main objectives of the Boonstone Wars in PvP guild battles. They are special landmarks scattered across the map, each offering specific stat buffs and resources to the guild that controls them. Control over these stones can significantly boost a guild's power in both PvE and PvP events.
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What are the different types of Boonstones and their buffs?
Each Boonstone offers a different type of stat boost, and these bonuses are active for the guild that controls the Boonstone. Here's a list of available Boonstones and their respective benefits:
Skill Damage Boost:
- Carmine Forest Boonstone
- Manawastes Boonstone
- Sandworm Lair Boonstone
Hit Boost:
- Blackhowl Plains Boonstone
- Shattered Temple Boonstone
- Urstella Fields Boonstone
- Abandoned Stonemason Town Boonstone
- The Raging Wilds Boonstone
Critical Hit Boost:
- Ruins of Turayne Boonstone
- Greyclaw Forest Boonstone
- Moonlight Desert Boonstone
Mana Regeneration Boost:
- Fonos Basin Boonstone
- Golden Rye Pastures Boonstone
- Nesting Grounds Boonstone
- Purelight Hill Boonstone
Defense Boost:
- Windhill Shores Boonstone
- Akidu Valley Boonstone
- Daybreak Shore Boonstone
- Monolith Wastelands Boonstone
How to Capture Boonstones in Throne and Liberty?
To participate in Boonstone Wars, guilds must declare their intent to attack a specific Boonstone. This declaration must be made between 12 - 36 hours before the scheduled battle. 12 hours before the war starts, the system selects two guilds to participate: the defending guild (current owner) and the highest-ranking guild that signed up to challenge them.
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Guild leaders or advisors are responsible for declaring their guild's attack, and the war schedule can be checked via the game's map. Guilds must control the Boonstone for a set period of time to secure victory. The guild that holds the Boonstone at the end of the war is declared the winner and becomes the official owner of the Boonstone for the following week.