Marvel Strike Force Shadow King is the new Legendary character that will soon be added to the game. He will belong to the Astral faction and will be categorized as a Villain. Players can unlock him via an upcoming event, the details of which are still unannounced. Shadow King has six traits—Villain, Cosmic, Mutant, Controller, Astral, and Legendary.
This article highlights the details of the Marvel Strike Force Shadow King character.
Marvel Strike Force Shadow King: Details and abilities
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Shadow King in Marvel Strike Force has 125 Speed and the following stats:
Basic Attack - Umbral Strike
Shadow King's Basic attack is called Umbral Strike, and it has the following stats:
- Attacks the primary target to deal 270% damage and applies Bleed for 2 turns.
- Applies Mind Control to the enemy with the highest damage to attack the primary target.
- If forced to attack allies, does less damage.
- In Battleworld mode, Umbral Strike applies Blind to the primary target. Additionally, in Awakened State, basic attacks apply Blind to enemies in War Mode.
Iso-8/Counter Attack/Assists
When assisting or counter-attacking, the Shadow King in Marvel Strike Force has the following effects:
- Deals 203% damage to the primary target, applies 17% piercing, and 2 Bleed for 2 turns
- If forced to attack an ally, he deals only 25% damage.
Also read: Marvel Strike Force Nightstalkers: Members and their abilities
Special Attack - Shadow Ball
Here are Shadow Ball's stats in Marvel Strike Force:
- The attack costs 5/5 Energy to perform.
- Applies 2 Evade and Offense Up for 2 turns on the entire team.
- All positive effects of the primary target turn into negative effects.
- Attack the primary target for 300% damage and apply Trauma, Defense Drop for two turns, and Ability Block for one turn.
- Attack adjacent targets and deal 300% damage.
- The attack cannot be blocked or avoided. Additionally, it gains +500% Extra Focus.
- Spread all negative effects, other than Stun and Trauma from primary to adjacent targets. This effect is active in Battleworld in normal form and in Battleworld and War in the awakened form.
Ultimate Attack - Astral Annihilation
Astral Annihilation has the following stats and details:
- Astral Annihilation costs 4/6 Energy to use.
- Reduces the duration of negative effects on allies by 2 turns
- Heals himself and allies by 20% of Shadow King's total health.
- Attacks all enemies and deals 550% damage.
- Turns off all positive effects on enemies, and activates on himself. This does not work for Taunt.
- Astral Annihilation is an unblockable and undodgeable move.
- Prolong all the negative effects on enemies by one turn in Battleworld game mode. In Awakened State, his effect also works on the War game mode.
Passive ability - First Nightmare
When Marvel Strike Force Shadow King is spawned, he gains Possessed and clears it from all allies.
Possessed: At the end of his turn, or when a non-summoned teammate uses their Ultimate ability, Shadow King attacks the member of the enemy team who has taken the most damage with Piercing, Drain, and steals some of their Max HP to heal himself.
While Possessed is active, Shadow King cannot be afflicted with Trauma or Stun. Additionally, when he is eliminated, Possessed is transferred to another Astral Ally. If revived, Shadow King regains Possessed.
Check out our other coverage on Marvel Strike Force:
- How to unlock new characters in Marvel Strike Force?
- Odin in Marvel Strike Force: Specialities and how to get