Sol's RNG is officially in its Era 9, finally receiving the much-awaited update. Along with some minor changes, it has also introduced new Auras and Gear. As a player, understanding these changes made in the game will help you identify new items and find them.
This article features the entire Sol's RNG Era 9 update log and discusses the new Auras and Gear added with this update.
Sol's RNG Era 9 update log
Auras
- 12 new auras
- (Basic): Ash, Player, Lost Soul, Savior, Nihility, Origin, Overseer, Atlas, Aegis, Apostolos
- (Mutation): Matrix: Overdrive
- (Unobtainable): ????????
Beam disappearance fixed: Starscourge
Gear and items
- 2 new gears: Hologrammer, Ragnaröker
Gears are now divided into ‘tiers’
- T0: Basic Glove
- T1: Luck Glove, Lunar Device, Solar Device
- T2: Eclipse Device
- T3: Jackpot Gauntlet*, Exo Gauntlet, Windstorm Device
- T4: Subzero Device, Flesh Device*
- T5: Galactic Device, Gravitational Device*, Volcanic Device
- T6: Exoflex Device, Hologrammer
- T7: Ragnaröker
- T16: Archangel Device
- T∞: Subspace Tripmine, dwjk pillow, Shoney pillow
There's no sign in-game yet.
Biome Randomizer got nerfed
- CD: 20 -> 35minute
Biome
- 1 new biome: Sandstorm ( 1 in 3,000/s )
The following three auras became easier to acquire from the SandStorm Biome:
Gilded, Jackpot, and Atlas.
Miscellaneous
- The system script has been slightly modified.
- Aura equipping is smoother.
- Minor bugs have been fixed.
Also check: Sol's RNG: Guide, features, and FAQs
Sol's RNG Era 9 update: New Auras and Gear overview
In the latest Era 9 update, you can roll for multiple new Auras. Here are the new Auras and your chances of rolling them:
- Ash: 1 in 2,300 chance of being rolled
- Player: 1 in 3,000 chance of being rolled
- Lost Soul: 1 in 9,200 chance of being rolled
- Savior: 1 in 3,200,000 chance of being rolled
- Nihility: 1 in 9,000,000 chance of being rolled via Breakthrough. Also, it has a 1 in 9,000 chance of being rolled in the Null biome
- Origin: 1 in 6,500,000 chance of being rolled
- Overseer: 1 in 45,000,000 chance of being rolled
- Atlas: 1 in 360,000,000 chance to be rolled. Moreover, it has a 1 in 90,000,000 chance to be rolled in the Sandstorm biome
- Aegis: 1 in 825,000,000 chance of being rolled
- Apostolos: 1 in 444,000,000 chance of being rolled
- Matrix : Overdrive: 1 in 503,000,000 chance of being rolled
Along with the Auras, two new Gear - Hologrammer and Ragnaröker - are also available for crafting at Jake's Workshop. The Hologrammer gear increases your base luck by +395% and roll speed by +35%. Plus, if you have grabbed any item, there's a 15% chance that you can duplicate it. To craft the Hologrammer gear, you will need the following items:
- 2x Virtual
- 2x Magnetic: Reverse Polarity
- 3x Twilight
- 2x Kyawthuite
- 30x Comet
- 80x Starlight
- 145x Rage: Heated
- 600x Player
- 830x Magnetic
- 1645x Diaboli
- 4000x Forbidden
The Ragnaröker gear increases your +455% and roll speed by +45%. If the game has a Windy, Rainy, or Hell disaster, you will obtain an extra +45% luck. You will need these items to craft the Ragnaröker gear:
- 3x Zeus
- 3x Hades
- 3x Poseidon
- 75x Star Rider
- 175x Solar
- 175x Lunar
- 230x Rage: Heated
- 350x Lost Soul
- 800x Sidereum
- 1450x Ash
- 3200x Diaboli
- 23000x Rage
FAQs about Sol's RNG
What biomes are in Sol's RNG era 9?
As of era 9, there are seven biomes in this game, including Normal, Hell, Starfall, Corruption, Null, Glitched, and Sandstorm.
How to get the Matrix: Overdrive Aura in Sol's RNG?
There is a one in 503,000,000 chance that you will receive the Matrix: Overdrive Aura.
Is the Matrix: Overdrive Aura temporary in Sol's RNG?
No, the Matrix: Overdrive Aura is not temporary in the game.
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