The battle system of A Universal Time, an anime-inspired action RPG, is primarily centered around obtaining Abilities. Abilities alter the user’s moveset and improve their stats, making them rather indispensable tools. Since the game is primarily battle-focused, obtaining a good Ability is often a player’s top priority.
Here’s how you can obtain Abilities in AUT, along with the different types to expect in the game.
Obtaining Abilities in A Universal Time
There are two main ways to obtain an Ability in A Universal Time: Crafting and Quests. The easiest of the two is through Quests, as they also offer other useful resources upon completion.
Completing certain questlines rewards you with a special Ability related to the plot of the missions. A good example is Base Hamon, which is given to you upon completing Hamon Trainer’s quests. Sometimes, completing a chain of missions may result in the obtained Ability evolving into something greater.
The second primary way of obtaining Abilities is through Crafting. To craft the desired Ability, you must first obtain the related Shards from boss and enemy drops or through summons on the Ability Banner. Combine the Shards with the item listed in the Crafting menu to create a unique Ability.
Also read: A Universal Time Crafting Guide
The different types of Abilities in AUT
AUT offers a broad range of Abilities to test out in battle, drawing inspiration from several iconic animanga series for the same. The differences in how they function have led to a segregation of these Abilities into a few sub-sections.
In broad strokes, there are four types of Abilities in the game: Stand Abilities, Universal Abilities, Original Abilities, and Boss-exclusive Abilities.
Stand Abilities are powers and moves inspired by JoJo’s Bizarre Adventure for their use of the spectral Stands and Hamon breathing technique. They are the most varied Abilities in the game, offering the largest selection of powers and moves from a singular series in this experience.
Universal Abilities draw inspiration from several sources, creating a selection of powers that are accurate to the source material. They are inspired by series like Dragon Ball, Hunter x Hunter, One Piece, and more.
Original Abilities are those that were reworked from previous versions of an existing character or built completely from scratch. They are movesets that the developers took various creative liberties with for a comprehensive set of attacks.
Lastly, Boss-exclusive Abilities are attack sets that are unique to bosses. They cannot be obtained by the player but exist as a part of the boss’ moveset. Examples of Boss-exclusive Ablitiies include Whitebeard and The Traitor.
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FAQs
How do I obtain an Ability in A Universal Time?
Abilities can be obtained by completing Quests or combining items and Ability Shards in the Crafting menu.
What are the different types of Abilities in A Universal Time?
The different types of Abilities are Stand Abilities, Universal Abilities, Original Abilities, and Boss-exclusive Abilities.
Where can I find Ability Shards in A Universal Time?
Ability Shards can be obtained through summons on the Ability Banner or as boss and enemy item drop.
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